Coda vs Xsolla
Coda
coda.coXsolla
xsolla.comSide by side
| Figure | Coda | Xsolla |
|---|---|---|
| Price from | $12/mo | — |
| Free plan | Yes | — |
| Free trial | Yes | — |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | — | Yes |
| iOS | Yes | Yes |
| Android | Yes | Yes |
| API | Yes | Yes |
| Plans published | 6 | 1 |
| Spec score · Merchant of Record Software | 9.4 (#1) | 7.4 (#17) |
| Audience | Coda presents the product for teams and identifies use cases across roles and team sizes, including enterprise, startups, and small businesses. | Xsolla says its solutions serve game developers, publishers, creators, resellers, payment providers, and advertisers. |
| Founded | 2011 | 2005 |
| Headquarters | Singapore | Los Angeles, California, United States |
| Integrations | The integrations page lists Snowflake, Figma, Jira, Slack, Salesforce, Miro, Zoom, Google, AWS, and 500+ others. | Xsolla SDK 3 lists iOS, Android, Unity, Epic Games Store, and standalone PC builds as supported targets. |
| Security | Coda describes product, application and infrastructure security controls and says it aligns with global privacy laws and security standards. | Xsolla says it is SOC and PCI DSS certified, encrypts sensitive data with TLS and PFS, and provides DDoS protection. |
| What it does | Coda combines documents, spreadsheets and app-like building tools in one collaborative workspace. | Xsolla provides tools and services for video game businesses to sell, monetize, distribute, and grow games. |
Plans
Coda
- FreeFree
- FreeFree
- Pro$12 a month
- Business$33 a month
- EnterprisePriced on request
- TeamPrice not published
In their own words
Xsolla
Xsolla provides tools and services for video game businesses to sell, monetize, distribute, and grow games. It serves developers, publishers, creators, resellers, payment providers, and advertisers. Its merchant of record offering covers 200+ countries and regions, 1,000+ payment methods, and 130+ currencies. Web Shop combines direct-to-player sales with payments, LiveOps, analytics, and first-party player data; merchants can offer in-game items, currency packs, bundles, and subscriptions with regional pricing and restrictions. Xsolla SDK 3 lists iOS, Android, Unity, Epic Games Store, and standalone PC builds as targets, and describes a four-call purchase flow from authentication through finalization. Its SDK price is 5% per transaction, with no monthly fees or minimum volume; general pricing inquiries go through a contact form. Xsolla describes fraud screening using cross-game analytics, machine learning, transaction checks, and manual review. It says it is SOC and PCI DSS certified, encrypts sensitive data with TLS and PFS, and provides DDoS protection. The company was founded in 2005 and is based in Los Angeles.