Skip to content
SPECIFICTION
Get listed

Code Virtualizer vs ProtectMyGame

Code Virtualizer

oreans.com

ProtectMyGame

protectmygame.com

Side by side

FigureCode VirtualizerProtectMyGame
Price from—€9.99/mo
Free plan—Yes
Free trialYes—
Open source——
WindowsYesYes
macOSYes—
LinuxYes—
Plans published42
Spec score · Game DRM Software8.3 (#6)8.6 (#4)
CompatibilityThe maker says Code Virtualizer is compatible with any compressor or protector.Premium is described as exclusively compatible with Unity 3D.
IntegrationDevelopers mark code areas for protection with the VIRTUALIZER_START and VIRTUALIZER_END macros from VirtualizerSDK.h.The product is integrated into the Unity Editor workflow rather than presented as a standalone multi-engine tool.
PurposeCode Virtualizer obfuscates sensitive code areas in applications and dynamic libraries to help protect them against reverse engineering.ProtectMyGame says its suite helps Unity 3D game developers deter cracking, cheating, and reverse engineering.

Plans

Code Virtualizer

  • Developer License (x86/x64)€199, paid once
  • Company License (x86/x64)€399, paid once
  • Developer License (ARM64)€900, paid once
  • Company License (ARM64)€2,400, paid once

Code Virtualizer pricing →

ProtectMyGame

  • Free foreverFree
  • Premium€9.99 a month

ProtectMyGame pricing →

In their own words

Code Virtualizer

Code Virtualizer is a code-protection tool for developers seeking to make selected application, library, or driver code harder to reverse engineer. It transforms x86, x64, or ARM64 instructions into virtual opcodes interpreted by an internal virtual machine; each protected application receives its own opcodes and machine. It supports native PE, ELF, and Mach-O files, including executables, services, DLLs, shared objects, and device drivers. Developers mark protected sections with macros from VirtualizerSDK.h. Listed capabilities include multiple virtual machines, code relocation, an advanced mutation engine, and command-line protection. The maker says the product works with any compressor or protector. It runs on Windows, macOS, and Linux. A demo is available but cannot be registered; it offers light virtualization, omits string encryption, mutate macros, and compressed virtual machines, and adds a demo splash screen. The Developer License (x86/x64) costs €199 as a one-time purchase, and other licenses are listed for different developer counts and ARM64 use. Purchases include one year of updates and email support.

Visit oreans.com

ProtectMyGame

ProtectMyGame is a Windows suite for Unity 3D developers seeking to deter cracking, cheating, and reverse engineering. Unity Obfuscator works inside the Unity Editor, obfuscating C# scripts during compilation. Developers can select methods to protect while leaving public APIs and moddable systems readable, including anti-cheat, licensing, and core logic. Code Protector encrypts executables with compression and anti-tampering protection. Resource Packer packages up to 2GB, with automatic extraction and ZIP64 support. The free plan is listed at free and allows five protected files; Code Protector and Resource Packer each allow five files up to 200MB, available for 24 hours. Premium is billed monthly; the page displays 9.99€ beside 14.99€ with a discount label. It lists unlimited files, all tools, a custom API key, and Unity 3D exclusive compatibility.

Visit protectmygame.com