Construct 3 vs jMonkeyEngine
Construct 3
construct.netjMonkeyEngine
jmonkeyengine.orgSide by side
| Figure | Construct 3 | jMonkeyEngine |
|---|---|---|
| Price from | $2.75/mo | Free |
| Free plan | Yes | Yes |
| Free trial | Yes | — |
| Open source | — | — |
| Web | Yes | — |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| iOS | Yes | Yes |
| Android | Yes | Yes |
| Plans published | 7 | 1 |
| Spec score · Game Engine Software | 9.3 (#1) | 8.8 (#12) |
| Free plan | Yes | Yes |
| Mobile export | Yes | Yes |
| Multiplayer tools | Yes | Yes |
| Scripting languages | JavaScript,TypeScript | Java |
| Support | The pricing page directs customers to [email protected] for plan questions and the site provides documentation and a community forum. | The maker directs support questions to its community hub and also lists Discord, email, and GitHub issues as contact channels. |
| Target platforms | web,Android,iOS,Windows,macOS,Linux | Windows,macOS,Linux,Android,iOS |
Plans
Construct 3
- Educational Plan$9.99 a month
- Startup PlanPrice not published
- Free EditionFree
- Personal License$15.99 a month
- Educational Plan$32.99 a year
- Personal License$129.99 a year
- Business Plan$469.99 a year
In their own words
Construct 3
Construct 3 is a 2D game engine for building games with visual logic and optional JavaScript or TypeScript. Its event system lets creators specify behavior through conditions and actions without a conventional programming language; scripts can also be placed in events or separate project files. The editor runs in a browser without a download or installation and can also be installed as an app. A browser trial is available without an email address or registration. Projects can be exported to HTML5 web, Android and iOS through Cordova, and desktop wrappers for Windows, macOS and Linux. Construct works offline after its first load, though subscribers must reconnect at least once every seven days for revalidation. The Free Edition allows 50 events with a verified email or 25 as a guest, and limits publishing to web or Construct Arcade. Paid versions add desktop and mobile publishing and monetization options including advertising and in-app purchases. The Educational Plan is listed at $9.99 a month with a three-seat minimum; other listed license prices are not stated.
jMonkeyEngine
jMonkeyEngine is a free, open-source Java game engine for developers. It targets Windows, macOS, Linux, Android, and iOS, with mobile export and multiplayer foundations. Rendering includes a GLES 3.0 backend and direct OpenGL support from versions 3.2 through 4.5. Java 11 through Java 21, Gradle builds, JVM tooling, and direct Java-library use are listed. Networking foundations cover TCP, UDP, RPC, and synchronization patterns. Physics options include rigid-body, soft-body, and vehicle simulation through Bullet, Box2D, or Jolt Physics integration. Graphics features include PBR, custom materials and shaders, bloom, FXAA, SSAO, and tone mapping. A glTF workflow is described for moving Blender materials, lighting choices, and scene setup. The BSD 3-Clause License includes no runtime fees, royalties, splash-screen requirement, or requirement to mention the engine. Setup uses an initializer, NetBeans-based SDK, or direct Java-library configuration. SDK integrations are maintained separately and may lag engine features.