Contour Rig Tools vs Houdini
Contour Rig Tools
notionalpipe.comHoudini
sidefx.comSide by side
| Figure | Contour Rig Tools | Houdini |
|---|---|---|
| Price from | $40/mo | $7.92/mo |
| Free plan | Yes | Yes |
| Free trial | Yes | — |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| API | Yes | — |
| Plans published | 4 | 21 |
| Spec score · 3D Rigging Software | 9.1 (#1) | 8.8 (#2) |
Plans
Contour Rig Tools
- Animator ModeFree
- Rigger Mode — twelve months$40 a month
- Rigger Mode — six months$45 a month
- Rigger Mode — one month$50 a month
Houdini
- Houdini Core — Workstation perpetual$1,995 a month
- Houdini Core — Annual Upgrade Plan, workstation$1,095 a year
- Houdini Core — Local Access perpetual$2,995 a month
- Houdini Core — Annual Upgrade Plan, local access$1,639 a year
- Houdini Core — Annual rental, workstation$1,475 a year
- Houdini Core — Annual rental, local access$2,195 a year
- Houdini Core — Monthly rental, local access$370 a month
- Houdini FX — Workstation perpetual$4,495 a month
- Houdini FX — Annual Upgrade Plan, workstation$2,740 a year
- Houdini FX — Local Access perpetual$6,995 a month
In their own words
Contour Rig Tools
Contour Rig Tools is a spline-based rigging system for Autodesk Maya, designed for animation production and technical directors. Contour joint chains generate splines that serve as single deformer influences, potentially reducing weight-painting work. Its volume-aware spline deformation handles bends and twists and is designed to avoid pinching and candy-wrappering. Contour Bones include length and stretch controls, and bone CVs can be used as spline control points. Built-in IK includes stretch and anti-pop features, while constraints drive transforms and relationships between Contour chains. A Python API can create, modify, and query Contour nodes, accepting strings, pyNodes, and MObjects. The tool can drive conventional Maya joints for game-engine export. Version 1.0.12.1 supports Maya 2020 through 2026, except Maya 2023.0, 2023.1, and 2024.0; downloads are provided for Windows, Linux, and macOS. Animator Mode is free for animating with rigs and adding bone CVs. Creating or modifying rigs requires Rigger Mode, starting at $40 a month billed for twelve months.
Houdini
Houdini is SideFX’s procedural 3D creation system for film, television, games, motion graphics, virtual reality and synthetic-data work. Its workflow stores actions in nodes connected as networks, and supports sharing workflows and custom digital assets with colleagues. Tools cover modeling, sculpting, animation, parametric modeling, character rigging, rendering and 3D-print export. Houdini FX adds simulation tools for fluids, destruction, pyro effects, grains and cloth. KineFX supports character rigging and animation, alongside tools for hair, fur, feathers, muscles and cloth. Karma renders images in the Solaris look-development workflow, while PDG distributes tasks, handles dependencies and creates datasets for machine-learning and AI applications. Houdini runs on Windows, macOS and Linux. The free Apprentice version is for non-commercial learning and personal projects; its renders are capped at 1920x1080 and carry a watermark. SideFX lists perpetual licenses, annual upgrades, rentals, subscriptions and education licenses. Listed paid pricing starts at $299/yr, though individual options have different terms and prices.