Controller Companion vs LEA Extended Input
Controller Companion
controllercompanion.comLEA Extended Input
leaextendedinput.comSide by side
| Figure | Controller Companion | LEA Extended Input |
|---|---|---|
| Price from | — | Free |
| Free plan | — | Yes |
| Free trial | — | — |
| Open source | — | — |
| Windows | Yes | Yes |
| iOS | — | Yes |
| Android | — | Yes |
| Plans published | 4 | 1 |
| Spec score · Game Controller Mapper Software | 8.5 (#4) | 7.5 (#19) |
| Purpose | Controller Companion lets users control a PC desktop with a game controller, including mouse, keyboard, and media controls. | LEA Extended Input lets users emulate keyboard and joystick inputs from client devices connected to a PC. |
Plans
Controller Companion
- Controller Companion (Steam)$2.99, paid once
- Controller Companion (Steam)$2.99, paid once
- Controller Companion (itch.io)$3, paid once
- Controller Companion (itch.io)$3, paid once
In their own words
Controller Companion
Controller Companion has no write-up on Specifiction yet; its figures are above.
LEA Extended Input
LEA Extended Input lets users emulate keyboard and joystick inputs from mobile client devices connected to a PC. The clients are available for Android and iOS, and the standalone server runs on 64-bit editions of Windows 7 and higher. The server emulates four joysticks and one keyboard, can redirect gamepad and joystick inputs to them, and supports multiple clients connected to one PC with synchronized client statuses.
Users can choose from 13 standard controls, create their own, or import controls shared by the community. Controls can be customized by shape, size, orientation, color, and texture, and the client includes a macro editor. In Extended mode, a compatible PC game can send information such as inventory, a mini-map, or radar to the client UI. Users can export projects through LEA Resources Manager on PC to share them with the community. The maker offers a C# SDK; its SDK page lists a C++ SDK as available soon. The clients and server are free.