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SPECIFICTION
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Controller Manager vs JoyShockMapper

Controller Manager

github.com

JoyShockMapper

github.com

Side by side

FigureController ManagerJoyShockMapper
Price fromFreeFree
Free planYesYes
Free trial——
Open source—Yes
Windows—Yes
LinuxYesYes
Self-hosted—Yes
Plans published12
Spec score · Controller Mapping Software7.8 (#15)8.5 (#3)
LicenseThe repository identifies the project as MIT licensed.The repository is released under the MIT License with an as-is warranty disclaimer.
PurposeController Manager is a system-wide Linux daemon that remaps a physical controller to another protocol, such as presenting a Sony DualSense as an Xbox 360 pad.JoyShockMapper maps game controller input to keyboard, mouse, or virtual controller events for playing PC games.
Supported controllersTested families are Sony DualSense and Microsoft Xbox One and Series pads over USB and Bluetooth.The project documents support for DualSense, DualShock 4, paired JoyCons, and Nintendo Switch Pro Controllers.

Plans

Controller Manager

  • Controller ManagerFree

Controller Manager pricing →

JoyShockMapper

  • Free/open-source JoyShockMapperFree
  • JoyShockMapperFree

JoyShockMapper pricing →

In their own words

Controller Manager

Controller Manager is a free, MIT-licensed Linux daemon that remaps physical controllers to another protocol, such as presenting a Sony DualSense as an Xbox 360 pad. Each connected controller can be switched between native and remapped modes from the system tray. Identical controllers are tracked separately by stable device identity, so they can use different modes. Device-layer remapping applies across launchers and applications, including Steam and Proton. Tested families listed by the project include Sony DualSense and Microsoft Xbox One and Series pads over USB and Bluetooth. The tray updates when controllers connect or disconnect, and DualSense lightbar colors indicate native or emulated mode. A raw HID gate hides the source node in remapped mode to address double input. It requires a modern Linux desktop, a user systemd session, a StatusNotifierItem tray host, and write access to /dev/uinput.

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JoyShockMapper

JoyShockMapper maps game controller input to keyboard, mouse, or virtual controller events for PC games. It supports gyro controls and flick stick for aiming and turning. Buttons can map to keyboard or mouse inputs with tap-and-hold, chorded, and simultaneous-press options; stick modes can control the mouse or trigger keys, including scroll-wheel and flick-stick modes. The project describes support for DualSense, DualShock 4, paired JoyCons, and Nintendo Switch Pro Controller. It loads commands from text configuration files, and its download includes example gyro configurations. JoyShockMapper is free, with a Windows release and Linux builds available from source. Development primarily targets Windows, and Linux builds may not always work. Linux use requires read and write access to /dev/uinput and the relevant /dev/hidraw device; focused-window detection works only on X11. Virtual Xbox or DS4 output requires separate ViGEm bus software. The releases page lists v3.6.1 as the latest release.

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