Controller Manager vs JoyShockMapper
Controller Manager
github.comJoyShockMapper
github.comSide by side
| Figure | Controller Manager | JoyShockMapper |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | Yes |
| Windows | — | Yes |
| Linux | Yes | Yes |
| Self-hosted | — | Yes |
| Plans published | 1 | 2 |
| Spec score · Controller Mapping Software | 7.8 (#15) | 8.5 (#3) |
| License | The repository identifies the project as MIT licensed. | The repository is released under the MIT License with an as-is warranty disclaimer. |
| Purpose | Controller Manager is a system-wide Linux daemon that remaps a physical controller to another protocol, such as presenting a Sony DualSense as an Xbox 360 pad. | JoyShockMapper maps game controller input to keyboard, mouse, or virtual controller events for playing PC games. |
| Supported controllers | Tested families are Sony DualSense and Microsoft Xbox One and Series pads over USB and Bluetooth. | The project documents support for DualSense, DualShock 4, paired JoyCons, and Nintendo Switch Pro Controllers. |
Plans
In their own words
Controller Manager
Controller Manager is a free, MIT-licensed Linux daemon that remaps physical controllers to another protocol, such as presenting a Sony DualSense as an Xbox 360 pad. Each connected controller can be switched between native and remapped modes from the system tray. Identical controllers are tracked separately by stable device identity, so they can use different modes. Device-layer remapping applies across launchers and applications, including Steam and Proton. Tested families listed by the project include Sony DualSense and Microsoft Xbox One and Series pads over USB and Bluetooth. The tray updates when controllers connect or disconnect, and DualSense lightbar colors indicate native or emulated mode. A raw HID gate hides the source node in remapped mode to address double input. It requires a modern Linux desktop, a user systemd session, a StatusNotifierItem tray host, and write access to /dev/uinput.
JoyShockMapper
JoyShockMapper maps game controller input to keyboard, mouse, or virtual controller events for PC games. It supports gyro controls and flick stick for aiming and turning. Buttons can map to keyboard or mouse inputs with tap-and-hold, chorded, and simultaneous-press options; stick modes can control the mouse or trigger keys, including scroll-wheel and flick-stick modes. The project describes support for DualSense, DualShock 4, paired JoyCons, and Nintendo Switch Pro Controller. It loads commands from text configuration files, and its download includes example gyro configurations. JoyShockMapper is free, with a Windows release and Linux builds available from source. Development primarily targets Windows, and Linux builds may not always work. Linux use requires read and write access to /dev/uinput and the relevant /dev/hidraw device; focused-window detection works only on X11. Virtual Xbox or DS4 output requires separate ViGEm bus software. The releases page lists v3.6.1 as the latest release.