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SPECIFICTION
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ControllerKeys vs JoyShockMapper

ControllerKeys

kevintang.xyz

JoyShockMapper

github.com

Side by side

FigureControllerKeysJoyShockMapper
Price from—Free
Free plan—Yes
Free trialYes—
Open source—Yes
Windows—Yes
macOSYes—
Linux—Yes
Self-hosted—Yes
Plans published12
Spec score · Game Controller Mapper Software7.9 (#11)8.5 (#5)
ControllersIt supports Xbox, PlayStation, Nintendo, Steam Controller, Siri Remote, 8BitDo, and more than 300 third-party controllers.The project describes support for DualSense, DualShock 4, JoyCons used in pairs, and Nintendo Switch Pro Controller.
PurposeControllerKeys turns game controllers or an Apple TV Siri Remote into keyboard and mouse input for a Mac.JoyShockMapper maps game controller input to keyboard, mouse, or virtual controller events for playing PC games.
SupportThe page links to a Discord community and issue reporting and lists email support at [email protected].The project directs users with problems to its troubleshooting and known-issues documentation, the GyroGaming subreddit, and an affiliated Discord server.

Plans

ControllerKeys

  • ControllerKeys license$19.99, paid once

ControllerKeys pricing →

JoyShockMapper

  • Free/open-source JoyShockMapperFree
  • JoyShockMapperFree

JoyShockMapper pricing →

In their own words

ControllerKeys

ControllerKeys has no write-up on Specifiction yet; its figures are above.

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JoyShockMapper

JoyShockMapper maps game controller input to keyboard, mouse, or virtual controller events for PC games. It supports gyro controls and flick stick for aiming and turning. Buttons can map to keyboard or mouse inputs with tap-and-hold, chorded, and simultaneous-press options; stick modes can control the mouse or trigger keys, including scroll-wheel and flick-stick modes. The project describes support for DualSense, DualShock 4, paired JoyCons, and Nintendo Switch Pro Controller. It loads commands from text configuration files, and its download includes example gyro configurations. JoyShockMapper is free, with a Windows release and Linux builds available from source. Development primarily targets Windows, and Linux builds may not always work. Linux use requires read and write access to /dev/uinput and the relevant /dev/hidraw device; focused-window detection works only on X11. Virtual Xbox or DS4 output requires separate ViGEm bus software. The releases page lists v3.6.1 as the latest release.

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