CopperCube vs FPS Creator
CopperCube
ambiera.comFPS Creator
thegamecreators.comSide by side
| Figure | CopperCube | FPS Creator |
|---|---|---|
| Price from | Free | — |
| Free plan | Yes | — |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | — |
| Windows | Yes | Yes |
| macOS | Yes | — |
| Android | Yes | — |
| Plans published | 5 | 0 |
| Spec score · Game Engine Software | 8.9 (#11) | 7.0 (#89) |
| Free plan | Yes | Yes |
| Headquarters | Neulengbach, Austria | TheGameCreators says it is based in the UK. |
| Integrations | Windows games can include Steam overlay and Steam Achievements integration. | A historical maker newsletter says the editor included an inbuilt Game Creator Store for assets and mentions a standalone store. |
| Open source | The WebGL engine code is open source; the Studio edition includes Windows, Mac, and Android client source code. | The maker says FPS Creator and as many accompanying model packs as possible are being made open source, and links to the source repository. |
| Source code model | closed_source | source_available |
| Support | The maker directs users to its forum and offers free hints for small one-time questions; more involved programming help can be paid work. | The product page links users to The Game Creators forums and community pages. |
| Target platforms | Windows,WebGL,Android | Windows |
Plans
CopperCube
- Free EditionFree
- Professional EditionPrice not published
- FreeFree
- Professional€37, paid once
- Studio€126, paid once
In their own words
CopperCube
CopperCube is a 3D authoring tool for making games and apps, including projects created without programming. Its maker cites first-person shooters, adventures, walkthroughs, simulators, and e-learning apps as possible uses. A click-based event and action system supports no-code interactions, while JavaScript can be used for scripting across publishing targets. Visual tools include terrain editing, real-time shadows, static lighting, moving vegetation, water rendering, particle effects, and a built-in lightmapper. CopperCube imports 3D formats including FBX, 3DS, OBJ, and X. Projects can be published as Windows apps, WebGL websites, macOS apps, and Android apps, although Android publishing is marked deprecated. The current editor is Windows-only starting with version 6.4; a macOS editor download is available for version 6.3. The free edition permits unlimited scenes and apps without royalties or a revenue limit. Professional costs €37, paid once, and Studio costs €126, paid once. The maker says projects made with any edition can be published and sold without royalties.
FPS Creator
FPS Creator has no write-up on Specifiction yet; its figures are above.