CopperCube vs GameMaker
CopperCube
ambiera.comGameMaker
gamemaker.ioSide by side
| Figure | CopperCube | GameMaker |
|---|---|---|
| Price from | Free | $79.99/mo |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | — |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | — | Yes |
| iOS | — | Yes |
| Android | Yes | Yes |
| Plans published | 5 | 3 |
| Spec score · Game Development Software | 9.1 (#4) | 8.1 (#27) |
| Spec score · Game Visual Scripting Software | 9.0 (#3) | 8.0 (#11) |
| Spec score · Game Engine Software | 8.9 (#11) | 8.4 (#33) |
| Free plan | Yes | Yes |
| Headquarters | Neulengbach, Austria | Dundee, Scotland, United Kingdom |
| Mobile export | Yes | Yes |
| Scripting languages | JavaScript | GML Code,GML Visual |
| Source code model | closed_source | source_available |
| Target platforms | Windows,WebGL,Android | GX.games,Windows,macOS,Ubuntu,HTML5,Android,iOS,tvOS,Xbox,PlayStation,Nintendo Switch |
| Visual scripting | Yes | Yes |
Plans
CopperCube
- Free EditionFree
- Professional EditionPrice not published
- FreeFree
- Professional€37, paid once
- Studio€126, paid once
In their own words
CopperCube
CopperCube is a 3D authoring tool for making games and apps, including projects created without programming. Its maker cites first-person shooters, adventures, walkthroughs, simulators, and e-learning apps as possible uses. A click-based event and action system supports no-code interactions, while JavaScript can be used for scripting across publishing targets. Visual tools include terrain editing, real-time shadows, static lighting, moving vegetation, water rendering, particle effects, and a built-in lightmapper. CopperCube imports 3D formats including FBX, 3DS, OBJ, and X. Projects can be published as Windows apps, WebGL websites, macOS apps, and Android apps, although Android publishing is marked deprecated. The current editor is Windows-only starting with version 6.4; a macOS editor download is available for version 6.3. The free edition permits unlimited scenes and apps without royalties or a revenue limit. Professional costs €37, paid once, and Studio costs €126, paid once. The maker says projects made with any edition can be published and sold without royalties.
GameMaker
GameMaker is game-development software with visual scripting, multiplayer tools, and export options for mobile and consoles. Projects can use GML Code or GML Visual. Listed targets include GX.games, Windows, macOS, Ubuntu, HTML5, Android, iOS, tvOS, Xbox, PlayStation, and Nintendo Switch. The free plan costs nothing and is limited to non-commercial use, without console exports. Professional is listed at $99.99 a month, with a commercial licence and desktop, web, and mobile exports; its billing note says one-time purchase. Enterprise is listed at $79.99 a month, billed monthly, and includes a commercial licence, console exports, and source code access. The pricing note says paid plans start at $79.99/mo. GameMaker’s source code model is listed as source available, and the maker is headquartered in Dundee, Scotland. The platform list also includes Linux, macOS, and Windows. Plan details distinguish non-commercial use from commercial licensing and specify export access, so intended use and target platforms are relevant when selecting a tier.