CopperCube vs jMonkeyEngine
CopperCube
ambiera.comjMonkeyEngine
jmonkeyengine.orgSide by side
| Figure | CopperCube | jMonkeyEngine |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | — |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | — | Yes |
| iOS | — | Yes |
| Android | Yes | Yes |
| Plans published | 5 | 1 |
| Spec score · Game Engine Software | 8.9 (#11) | 8.8 (#12) |
| Free plan | Yes | Yes |
| Mobile export | Yes | Yes |
| Scripting languages | JavaScript | Java |
| Source code model | closed_source | open_source |
| Support | The maker directs users to its forum and offers free hints for small one-time questions; more involved programming help can be paid work. | The maker directs support questions to its community hub and also lists Discord, email, and GitHub issues as contact channels. |
| Target platforms | Windows,WebGL,Android | Windows,macOS,Linux,Android,iOS |
Plans
CopperCube
- Free EditionFree
- Professional EditionPrice not published
- FreeFree
- Professional€37, paid once
- Studio€126, paid once
In their own words
CopperCube
CopperCube is a 3D authoring tool for making games and apps, including projects created without programming. Its maker cites first-person shooters, adventures, walkthroughs, simulators, and e-learning apps as possible uses. A click-based event and action system supports no-code interactions, while JavaScript can be used for scripting across publishing targets. Visual tools include terrain editing, real-time shadows, static lighting, moving vegetation, water rendering, particle effects, and a built-in lightmapper. CopperCube imports 3D formats including FBX, 3DS, OBJ, and X. Projects can be published as Windows apps, WebGL websites, macOS apps, and Android apps, although Android publishing is marked deprecated. The current editor is Windows-only starting with version 6.4; a macOS editor download is available for version 6.3. The free edition permits unlimited scenes and apps without royalties or a revenue limit. Professional costs €37, paid once, and Studio costs €126, paid once. The maker says projects made with any edition can be published and sold without royalties.
jMonkeyEngine
jMonkeyEngine is a free, open-source Java game engine for developers. It targets Windows, macOS, Linux, Android, and iOS, with mobile export and multiplayer foundations. Rendering includes a GLES 3.0 backend and direct OpenGL support from versions 3.2 through 4.5. Java 11 through Java 21, Gradle builds, JVM tooling, and direct Java-library use are listed. Networking foundations cover TCP, UDP, RPC, and synchronization patterns. Physics options include rigid-body, soft-body, and vehicle simulation through Bullet, Box2D, or Jolt Physics integration. Graphics features include PBR, custom materials and shaders, bloom, FXAA, SSAO, and tone mapping. A glTF workflow is described for moving Blender materials, lighting choices, and scene setup. The BSD 3-Clause License includes no runtime fees, royalties, splash-screen requirement, or requirement to mention the engine. Setup uses an initializer, NetBeans-based SDK, or direct Java-library configuration. SDK integrations are maintained separately and may lag engine features.