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CopperCube vs libGDX

CopperCube

ambiera.com

libGDX

libgdx.com

Side by side

FigureCopperCubelibGDX
Price fromFree—
Free planYes—
Free trial——
Open source——
WebYesYes
WindowsYesYes
macOSYesYes
Linux—Yes
iOS—Yes
AndroidYesYes
Plans published50
Spec score · Game Engine Software8.9 (#11)8.1 (#54)
Free planYesYes
IntegrationsWindows games can include Steam overlay and Steam Achievements integration.The feature page names Google Play Games, Apple Game Center, Firebase, Steamworks API, GameAnalytics, Facebook Graph API and AdMob integrations or third-party support.
Mobile exportYesYes
ProductCopperCube is a 3D authoring tool for creating games and apps, including without programming.libGDX is a cross-platform Java game development framework based on OpenGL (ES).
Scripting languagesJavaScriptJava,Groovy,Kotlin,Scala
Source code modelclosed_sourceopen_source
SupportThe maker directs users to its forum and offers free hints for small one-time questions; more involved programming help can be paid work.The project directs users to its Discord community and also identifies Stack Overflow and Reddit as community platforms.
Target platformsWindows,WebGL,AndroidWindows,Linux,macOS,Android,iOS,Web
Visual scriptingYesNo

Plans

CopperCube

  • Free EditionFree
  • Professional EditionPrice not published
  • FreeFree
  • Professional€37, paid once
  • Studio€126, paid once

CopperCube pricing →

libGDX

No plans published.

libGDX pricing →

In their own words

CopperCube

CopperCube is a 3D authoring tool for making games and apps, including projects created without programming. Its maker cites first-person shooters, adventures, walkthroughs, simulators, and e-learning apps as possible uses. A click-based event and action system supports no-code interactions, while JavaScript can be used for scripting across publishing targets. Visual tools include terrain editing, real-time shadows, static lighting, moving vegetation, water rendering, particle effects, and a built-in lightmapper. CopperCube imports 3D formats including FBX, 3DS, OBJ, and X. Projects can be published as Windows apps, WebGL websites, macOS apps, and Android apps, although Android publishing is marked deprecated. The current editor is Windows-only starting with version 6.4; a macOS editor download is available for version 6.3. The free edition permits unlimited scenes and apps without royalties or a revenue limit. Professional costs €37, paid once, and Studio costs €126, paid once. The maker says projects made with any edition can be published and sold without royalties.

Visit ambiera.com

libGDX

libGDX has no write-up on Specifiction yet; its figures are above.

Visit libgdx.com