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Correlator3D vs OpenMVG

Correlator3D

simactive.com

OpenMVG

github.com

Side by side

FigureCorrelator3DOpenMVG
Price from$245.83/moFree
Free plan—Yes
Free trialYes—
Open source—Yes
WindowsYesYes
macOS—Yes
Linux—Yes
iOS—Yes
Android—Yes
API—Yes
Self-hostedYesYes
Plans published71
Spec score · Photogrammetry Software8.4 (#9)8.6 (#4)
OutputsIt produces aerial triangulation, DSMs, DTMs, point clouds, orthomosaics, 3D models, Gaussian splat models and vectorized 3D features.The project describes exporting reconstructed scenes for computing dense point clouds or textured meshes with other multiple-view-stereo frameworks.
PurposeCorrelator3D generates geospatial data from satellite and aerial imagery, including drone imagery.OpenMVG is a multiple view geometry library for 3D computer vision and structure from motion.
SupportUsers are assigned a technical advisor for tailored solutions, and software updates are delivered through the interface.The repository lists a project contact email and directs users to its wiki for tutorials and usage resources.

Plans

Correlator3D

  • Monthly Subscription$295 a month
  • Yearly Subscription$2,950 a year
  • Permanent$5,900, paid once
  • Permanent Floating$6,400, paid once
  • Large FormatPriced on request
  • Medium FormatPriced on request
  • SatellitePriced on request

Correlator3D pricing →

OpenMVG

  • OpenMVGFree

OpenMVG pricing →

In their own words

Correlator3D

Correlator3D has no write-up on Specifiction yet; its figures are above.

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OpenMVG

OpenMVG is an open-source C++ library for multiple-view geometry, 3D computer vision, and structure from motion. It provides libraries, binaries, and pipelines for reconstructing 3D scenes from images. Library areas include image manipulation, feature description and matching, feature tracking, camera models, multiple-view geometry, robust estimation, and structure-from-motion algorithms. Its binaries can initialize scenes, detect and match features, perform reconstruction, and export scenes to other multiple-view-stereo frameworks. Those frameworks can compute dense point clouds or textured meshes from exported scenes. OpenMVG is released under the Mozilla Public License 2.0 and is listed as free. The project says it aims to support reproducible research through readable implementations of classic and state-of-the-art algorithms. It is designed for reading, learning, modification, and use, with test-driven development and samples. Tutorials cover data structures, library use, and processing an image dataset. Platforms listed are Windows, macOS, Linux, iOS, Android, and self-hosted, with desktop deployment, API access, point-cloud export, and ground control point support.

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