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SPECIFICTION
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CoSMOS vs ugtrain

CoSMOS

cheathappens.com

ugtrain

github.com

Side by side

FigureCoSMOSugtrain
Price fromFreeFree
Free planYesYes
Free trial——
Open source——
WindowsYes—
LinuxYesYes
Plans published11
Spec score · Game Trainers7.9 (#10)7.0 (#23)

Plans

CoSMOS

  • CoSMOSFree

CoSMOS pricing →

ugtrain

  • FreeFree

ugtrain pricing →

In their own words

CoSMOS

CoSMOS is a free self-service gamehacking tool for people who want to modify their own games while waiting for trainers. It is offered in Steam Deck, PC Beginner, and PC Advanced versions, with options for beginners and experienced gamehackers. The Steam Deck edition is a native application for Linux and Steam Deck, with a simplified memory scanner and built-in disassembler. PC Beginner is integrated with Cheat Happens Aurora. PC Advanced includes a memory scanner, VEH debugger, script engine, disassembler, dump viewer, speedhack, .NET assembly explorer, reference search, process viewers, and script editor; its listed version is 6.1.5. CoSMOS uses hardware-accelerated scans and can read and import 99% of CheatEngine tables. The free tool requires no registration, has no locked features, and includes no adware or hidden software. Cheat Happens provides technical support through its message board. The maker advises using cheats and trainers offline only and says it does not make cheats for online or multiplayer games.

Visit cheathappens.com

ugtrain

ugtrain is free, Linux-only command-line software for game training and memory-cheating research. It targets advanced users and has no graphical interface. Its components include a preloader, memory discovery, a memory-hacking library, and automatic adaptation to dynamic memory. Each game uses a separate exchangeable configuration file, with examples included. The project describes static-memory support for most C and C++ Linux games by bypassing protections such as ASLR, PIC, and PIE. It integrates with scanmem for memory searches and says root privileges are unnecessary. Installation documentation covers source builds and packages for Arch, Debian, openSUSE/SLES, and Ubuntu. Reported architectures include x86, x86_64, Raspberry Pi, and 32-bit, 64-bit, and s390x compilation. Dynamic-memory support does not work with WINE. The project advises against commercial closed-source, multiplayer, or online games and recommends checking each game’s EULA.

Visit github.com