Cyber Engine Tweaks vs Hollow Knight Modding API
Cyber Engine Tweaks
github.comHollow Knight Modding API
github.comSide by side
| Figure | Cyber Engine Tweaks | Hollow Knight Modding API |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | — | Yes |
| Linux | Yes | Yes |
| Plans published | 1 | 1 |
| Spec score · Game Mod Loaders | 8.0 (#7) | 7.8 (#10) |
| Documentation | The official wiki provides getting-started, usage, installation, and modding documentation. | The project links to API documentation on its DocFX site. |
| License | The repository includes an MIT license that permits use, copying, modification, distribution, sublicensing, and sale, subject to its conditions. | The project is distributed under the MIT license. |
| Purpose | Cyber Engine Tweaks is a framework that lets modders script Cyberpunk 2077 mods with Lua and access internal scripting features. | It is a Hollow Knight modding API and loader used mainly for compatibility between mods. |
Plans
In their own words
Cyber Engine Tweaks
Cyber Engine Tweaks is a free framework for scripting mods for Cyberpunk 2077 with Lua and access to internal game scripting features. It includes a Dear ImGui interface for mods, a console and a TweakDB editor, along with developer options such as diagnostics, assertions, a debug menu and logging game options. Included patches can be enabled or disabled through settings or configuration files, though changes require restarting the game. Examples include removing pedestrians and traffic, disabling temporal antialiasing, suppressing intro movies and skipping the start menu. RED4ext is a prerequisite. The project distributes current releases through GitHub Releases and provides wiki documentation for installation, usage and modding. Windows is supported; Linux instructions cover use through Proton, including Steam and non-Steam/Wine setups. Release notes for Patch 2.31 list support for game version 2.31. The repository includes an MIT license permitting use, modification and distribution subject to its conditions, and provides the software without warranty.
Hollow Knight Modding API
Hollow Knight Modding API is a free, open-source API and loader for Hollow Knight modifications. Its primary purpose is helping mods work together; it does little independently, but several mods require it to run. Loading uses injection, and the project provides load-order control. The implementation uses MonoMod. The repository includes examples for mod developers and links to API documentation on a DocFX site. Users can obtain a release or installer, then copy release ZIP contents into the Hollow Knight game folder or install through Scarab. The latest listed release is ModdingAPI v77 for Hollow Knight 1.5.78.11833, with checksums for Windows, macOS, and Linux. The supported game is Hollow Knight, and supported operating systems are Windows, Linux, and macOS. The project is distributed under the MIT license, which supplies the software as-is and disclaims warranties and liability. Steam and GOG users are instructed to verify or repair the game installation when removing it. There are no paid tiers or usage limits stated.