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Cyber Engine Tweaks vs Ultimate ASI Loader

Cyber Engine Tweaks

github.com

Ultimate ASI Loader

github.com

Side by side

FigureCyber Engine TweaksUltimate ASI Loader
Price fromFreeFree
Free planYesYes
Free trial——
Open source——
WindowsYesYes
LinuxYes—
Plans published11
Spec score · Game Mod Loaders8.0 (#7)7.2 (#21)
LicenseThe repository includes an MIT license that permits use, copying, modification, distribution, sublicensing, and sale, subject to its conditions.The repository lists an MIT license.
PurposeCyber Engine Tweaks is a framework that lets modders script Cyberpunk 2077 mods with Lua and access internal scripting features.Ultimate ASI Loader is a proxy DLL that loads custom .asi libraries into a game process.

Plans

Cyber Engine Tweaks

  • FreeFree

Cyber Engine Tweaks pricing →

Ultimate ASI Loader

  • Ultimate ASI LoaderFree

Ultimate ASI Loader pricing →

In their own words

Cyber Engine Tweaks

Cyber Engine Tweaks is a free framework for scripting mods for Cyberpunk 2077 with Lua and access to internal game scripting features. It includes a Dear ImGui interface for mods, a console and a TweakDB editor, along with developer options such as diagnostics, assertions, a debug menu and logging game options. Included patches can be enabled or disabled through settings or configuration files, though changes require restarting the game. Examples include removing pedestrians and traffic, disabling temporal antialiasing, suppressing intro movies and skipping the start menu. RED4ext is a prerequisite. The project distributes current releases through GitHub Releases and provides wiki documentation for installation, usage and modding. Windows is supported; Linux instructions cover use through Proton, including Steam and non-Steam/Wine setups. Release notes for Patch 2.31 list support for game version 2.31. The repository includes an MIT license permitting use, modification and distribution subject to its conditions, and provides the software without warranty.

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Ultimate ASI Loader

Ultimate ASI Loader is a free Windows proxy DLL that loads custom .asi libraries into a game process. It supports games using Win32 or Win64 libraries such as Direct3D, DirectInput, audio, and XInput. Installation usually means placing the DLL in the game directory as dinput8.dll, or renaming it to another supported DLL name. ASI files can be stored in the game root, scripts, plugins, or update folder. When needed, global.ini belongs in scripts or plugins, and the selected DLL name can also serve as the INI filename. The update folder can hold replacement game files while originals remain untouched; removing that folder reverses the change. The loader can forward many original DLLs after renaming them Hooked.dll, and d3d8to9 support is available when it is named d3d8.dll. Crash minidumps and logs are created when a CrashDumps folder exists beside the loader. Win32 and Win64 builds are available, including smaller NoPDB archives. The repository lists an MIT license.

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