DataCoach vs GetGood(GG)
DataCoach
datacoach.ggGetGood(GG)
getgood.liveSide by side
| Figure | DataCoach | GetGood(GG) |
|---|---|---|
| Price from | $11/mo | Free |
| Free plan | Yes | Yes |
| Free trial | Yes | — |
| Open source | — | — |
| Web | Yes | Yes |
| Plans published | 6 | 1 |
| Spec score · Game Coaching Software | 9.0 (#2) | 7.7 (#10) |
| Integration | DataCoach uses the Epic Games API for authentication and gaming performance data; its privacy policy says it does not integrate with other third-party services. | GetGood uses Riot API data for the connected user’s profile, official rank, completed match history, completed-match analysis, and progress tracking. |
| Support | The contact page lists [email protected] for customer support and says the team responds to organization inquiries within 24 hours. | The site lists [email protected] for privacy questions and support communications. |
Plans
DataCoach
- Player BasicFree
- Player - Platinum$11 a month
- Player - Diamond$18 a month
- Collegiate TeamPriced on request
- High School TeamsPriced on request
- Pro TeamsPriced on request
In their own words
GetGood(GG)
GetGood(GG) is a web-based League of Legends training and progress-tracking tool for players who want to review completed matches and structure practice. It uses Riot API data from a connected profile, including official rank and match history, to suggest tasks shaped by rank, recurring match patterns, champion, and role. Practice drills are available, and feedback is asynchronous. The Free plan costs nothing, billed €0.00/ week in the weekly billing preview; it includes 3 match reviews per week, 5 AI coach messages per week, and one active champion mastery track. AI chat can explain task instructions and suggest next actions. Pro and Max include completed-match summaries, recent-game pattern analysis, historical item and rune information, and weekly and monthly progress reporting. GetGood says its Riot data use excludes scouting enemy accounts, analyzing hidden opponents, dodge recommendations, private identity exposure, unofficial MMR or ELO calculations, and live-game commands. Personal and gameplay data are retained as reasonably necessary, with periods varying by data category and account status. Paid checkout and plan changes are unavailable while Riot approval is pending; payment flows are sandbox-only until then. The listed paid starting price is €7.99, but checkout availability is limited.