DataCoach vs valab
DataCoach
datacoach.ggvalab
valab.ggSide by side
| Figure | DataCoach | valab |
|---|---|---|
| Price from | $11/mo | Free |
| Free plan | Yes | Yes |
| Free trial | Yes | — |
| Open source | — | — |
| Web | Yes | Yes |
| Plans published | 6 | 1 |
| Spec score · Game Replay Analyzers | 8.8 (#4) | 7.1 (#20) |
| Scouting | The collegiate and pro offerings include scouting tools, roster building and opponent-specific reports. | Reports can cover you, teammates, or opponents and draw on every uploaded match in which a player appears. |
| Support | The contact page lists [email protected] for customer support and says the team responds to organization inquiries within 24 hours. | Support is handled by email at [email protected], which the site says is read by a person. |
| What it does | DataCoach converts Rocket League replay files into esports performance analytics, coaching insights and training plans. | valab reads VALORANT .vrf replay files and turns them into browser playback, scouting reports, heatmaps, and stats. |
Plans
DataCoach
- Player BasicFree
- Player - Platinum$11 a month
- Player - Diamond$18 a month
- Collegiate TeamPriced on request
- High School TeamsPriced on request
- Pro TeamsPriced on request
In their own words
valab
valab is a web service for analyzing VALORANT .vrf replay files. Uploads become browser playback, scouting reports, heatmaps, and statistics based on game data recorded in the replay rather than video estimates or a stats API. The viewer places all ten players on a map and shows their view angles, health, weapons, credits, abilities, and round events. Reports can cover you, teammates, or opponents, using every uploaded match in which a player appears. Regularly queued teammates are grouped automatically, while named stacks can be reviewed as one record. Metrics include opening duels, trades, clutches, headshot rates by gun and range, and round impact. The site checks replay builds against verified versions and flags unrecognized builds. Uploaded match data and reports stay private to the uploading account, with real identities removed before browser delivery. Original replay files are deleted after processing, while processed data remains until removed. A local inspector can read a .vrf entirely in the browser without uploading it.