DeepMotion Animate 3D vs iPi Mocap Studio
DeepMotion Animate 3D
deepmotion.comiPi Mocap Studio
ipisoft.comSide by side
| Figure | DeepMotion Animate 3D | iPi Mocap Studio |
|---|---|---|
| Price from | Free | $28.75/mo |
| Free plan | Yes | — |
| Free trial | — | Yes |
| Open source | — | — |
| Web | Yes | — |
| Windows | — | Yes |
| API | Yes | — |
| Plans published | 5 | 10 |
| Spec score · Motion Capture Software | 8.2 (#12) | 8.0 (#16) |
| Spec score · AI Motion Capture Software | 8.2 (#8) | 8.1 (#11) |
| Spec score · Game Motion Capture Software | 8.1 (#9) | 8.0 (#11) |
| Spec score · Animation Software | 8.1 (#47) | 8.1 (#48) |
| Spec score · 3D Character Animation Software | 8.0 (#15) | 7.8 (#19) |
| Spec score · 3D Animation Software | 8.0 (#17) | 7.8 (#22) |
| Export formats | FBX,BVH,GLB,MP4,JPG,PNG,GIF | FBX,BVH,Collada,DMX,SMD |
| Free plan | Yes | No |
| Purpose | Animate 3D converts ordinary videos into 3D animations using markerless AI motion capture. | iPi Mocap Studio tracks an actor’s motion by analyzing multi-camera or depth-sensor video recordings made with iPi Recorder. |
| Support | The maker directs users to a contact support form and Discord for account help and troubleshooting. | The maker offers email-based technical support; perpetual licenses include support and updates for the first two years after activation. |
Plans
DeepMotion Animate 3D
- StarterPrice not published
- InnovatorPrice not published
- ProfessionalPrice not published
- StudioPrice not published
- FreemiumFree
iPi Mocap Studio
- Basic$165 a month
- Express$195, paid once
- Biomech Add-on$245 a month
- Basic$345 a year
- Biomech Add-on$495 a year
- Pro$495 a month
- Basic$695, paid once
- Biomech Add-on$995, paid once
- Pro$995 a year
- Pro$1,995, paid once
In their own words
DeepMotion Animate 3D
DeepMotion Animate 3D turns video into 3D animation using markerless AI motion capture. It tracks body movement, facial expressions and hand gestures, including multiple subjects—up to eight people in a single video. Users can choose default characters, upload FBX, GLB or VRM characters, or create avatars with Ready Player Me and Avaturn. Tools include physics simulation, foot locking, hand-to-ground contact, motion smoothing and a Rotoscope Pose Editor. The service accepts MP4, MOV and AVI video; exports include FBX, BVH, MP4 and GLB, with GLB export available for custom characters. One credit covers one second of animation or one 3D pose; face and hand tracking each add 0.5 credit per second or pose. Monthly credits reset without carrying forward. The free account is for personal, non-commercial use; licensed animation requires a premium subscription. The maker says uploaded videos are private to the account holder. An API and real-time SDK are available, with pricing by contacting sales.
iPi Mocap Studio
iPi Mocap Studio analyzes recordings made with iPi Recorder to track an actor’s movement and produce skeleton animation for humanlike characters. It accepts multi-camera or depth-sensor video and includes motion cleanup, refinement, jitter removal, trajectory filtering, and manual finger-pose keyframing. Character import and animation export support FBX, BVH, Collada, DMX, and SMD. Basic and Pro editions can stream poses to Unity projects through supplied C# scripts. Pro adds multi-person tracking, multiple-GPU support, and batch processing. The 30-day trial includes Basic features, but animation export and live preview stop being available afterward. AI tracking requires 64-bit Windows 10 or 11 and a compatible NVIDIA RTX or Quadro RTX GPU; documented AI features cover single-actor color-video projects. Licenses use online activation, one computer at a time, and an offline option is documented. The software runs on Windows 7, 8, 8.1, 10, and 11. The listed Biomech Add-on costs $245 a month.