DeepMotion Animate 3D vs Motion Analysis Cortex
DeepMotion Animate 3D
deepmotion.comMotion Analysis Cortex
motionanalysis.comSide by side
| Figure | DeepMotion Animate 3D | Motion Analysis Cortex |
|---|---|---|
| Price from | Free | — |
| Free plan | Yes | — |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | — |
| Windows | — | Yes |
| API | Yes | — |
| Plans published | 5 | 1 |
| Spec score · Motion Capture Software | 8.2 (#12) | 7.6 (#22) |
| Spec score · Game Motion Capture Software | 8.1 (#9) | 7.6 (#15) |
| Company history | DeepMotion says it began in 2014 and works on AI-generated animation, physics simulation, and real-time 3D body tracking. | Motion Analysis Corporation says it was founded in Santa Rosa in 1982 and has worked in motion capture technology for 40 years. |
| Founded | 2014 | 1982 |
| Headquarters | San Mateo, California, United States | Rohnert Park, California, USA |
| Purpose | Animate 3D converts ordinary videos into 3D animations using markerless AI motion capture. | Cortex is motion capture and analysis software for applications including biomechanics, broadcasting, sports performance, game production, VR, AR, film, research, engineering, and rigid object tracking. |
| Support | The maker directs users to a contact support form and Discord for account help and troubleshooting. | The maker says Cortex users receive free support for life and access to learning portals, resource hubs, and customer forums. |
Plans
DeepMotion Animate 3D
- StarterPrice not published
- InnovatorPrice not published
- ProfessionalPrice not published
- StudioPrice not published
- FreemiumFree
In their own words
DeepMotion Animate 3D
DeepMotion Animate 3D turns video into 3D animation using markerless AI motion capture. It tracks body movement, facial expressions and hand gestures, including multiple subjects—up to eight people in a single video. Users can choose default characters, upload FBX, GLB or VRM characters, or create avatars with Ready Player Me and Avaturn. Tools include physics simulation, foot locking, hand-to-ground contact, motion smoothing and a Rotoscope Pose Editor. The service accepts MP4, MOV and AVI video; exports include FBX, BVH, MP4 and GLB, with GLB export available for custom characters. One credit covers one second of animation or one 3D pose; face and hand tracking each add 0.5 credit per second or pose. Monthly credits reset without carrying forward. The free account is for personal, non-commercial use; licensed animation requires a premium subscription. The maker says uploaded videos are private to the account holder. An API and real-time SDK are available, with pricing by contacting sales.
Motion Analysis Cortex
Motion Analysis Cortex is Windows motion-capture and analysis software for biomechanics, broadcasting, sports performance, game production, virtual and augmented reality, film, research, engineering, and rigid-object tracking. It provides body, face, and hand tracking, character and animation retargeting, cleanup tools, real-time output, and FBX, HTR, and C3D export. Cortex connects with Maya, MotionBuilder, Unity, and Unreal in real time or through data files. Cortex 10 adds Manus Meta glove tracking, marker templates, selectable batch processing, editable system objects, markerset-trimming scripts, and Rainbow HD camera support. A license includes Calcium Solver, SONIC Viewer, KinTools RT, DV Reference, Skeleton Builder, CamTrak, Motion Composer, and Continuous Calibration. Other integrations include Delsys and Noraxon EMG, Bertec and AMTI force platforms, MATLAB, LabVIEW, ROS, and VRPN. Motion Analysis lists clinical evaluation, research, animal studies, studio camera tracking, and robotics among supported uses.