DeepMotion Animate 3D vs visage|SDK
DeepMotion Animate 3D
deepmotion.comvisage|SDK
visagetechnologies.comSide by side
| Figure | DeepMotion Animate 3D | visage|SDK |
|---|---|---|
| Price from | Free | — |
| Free plan | Yes | — |
| Free trial | — | Yes |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | — | Yes |
| macOS | — | Yes |
| Linux | — | Yes |
| iOS | — | Yes |
| Android | — | Yes |
| API | Yes | Yes |
| Plans published | 5 | 1 |
| Spec score · Motion Capture Software | 8.2 (#12) | 7.3 (#34) |
| Support | The maker directs users to a contact support form and Discord for account help and troubleshooting. | The maker says it offers support and advice for evaluation and project inquiries through its contact channels. |
Plans
DeepMotion Animate 3D
- StarterPrice not published
- InnovatorPrice not published
- ProfessionalPrice not published
- StudioPrice not published
- FreemiumFree
In their own words
DeepMotion Animate 3D
DeepMotion Animate 3D turns video into 3D animation using markerless AI motion capture. It tracks body movement, facial expressions and hand gestures, including multiple subjects—up to eight people in a single video. Users can choose default characters, upload FBX, GLB or VRM characters, or create avatars with Ready Player Me and Avaturn. Tools include physics simulation, foot locking, hand-to-ground contact, motion smoothing and a Rotoscope Pose Editor. The service accepts MP4, MOV and AVI video; exports include FBX, BVH, MP4 and GLB, with GLB export available for custom characters. One credit covers one second of animation or one 3D pose; face and hand tracking each add 0.5 credit per second or pose. Monthly credits reset without carrying forward. The free account is for personal, non-commercial use; licensed animation requires a premium subscription. The maker says uploaded videos are private to the account holder. An API and real-time SDK are available, with pricing by contacting sales.
visage|SDK
visage|SDK gives developers face tracking, face analysis, face recognition and eye or gaze tracking for applications they build. Eye-tracking outputs include 2D and 3D pupil coordinates, eye closure and rotation, gaze direction, and a calibrated point in screen space. The maker describes the tracker as working with standard cameras, including during occasional occlusion or when a subject turns away. The SDK can run online or offline, in the cloud or on a device. The maker says photos, names and similar personal data are not captured, stored or processed by default. It lists support for Android, API, iOS, Linux, macOS, web and Windows, along with Unity integration for face masks and games. Samples, guides and documentation are included to help with integration. The maker presents use cases including driver monitoring, robotics, education, marketing and UX, shopper research, academic research and assistive technology. A free evaluation license is available by contacting the maker; no duration is stated. Applications require a valid license key, and commercial terms vary by business model and use. Pricing is available on request.