Defold vs FoldCode
Defold
defold.comFoldCode
github.comSide by side
| Figure | Defold | FoldCode |
|---|---|---|
| Price from | Free | — |
| Free plan | Yes | — |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | — |
| Windows | Yes | — |
| macOS | Yes | — |
| Linux | Yes | — |
| iOS | Yes | — |
| Android | Yes | Yes |
| Plans published | 1 | 0 |
| Spec score · Mobile Development IDEs | 8.7 (#5) | 7.4 (#31) |
| Extensions | The Asset Portal offers reusable components and extensions, including integrations for third-party SDKs and services. | Language runtimes and toolchains are installed from locally selected .fcex files; the public release has no extension marketplace or distribution server. |
| Integrations | Officially supported integrations include Firebase Analytics, AdMob, in-app purchases, push notifications, Google Play services, and game backends such as Nakama and PlayFab. | The README names HTTPS Git operations, npm and pip, CMake project dependencies, and Raspberry Pi Pico hardware flashing as supported connections or workflows. |
| Languages | Game logic is written in Lua, and native extensions can be written in C, C++, Objective-C, Java, or JavaScript. | Its listed development support includes C/C++, Python, Rust, Fortran, COBOL, and web development. |
| Maker | The Defold Foundation owns the Defold brand and product, and Refold AB is contracted for most day-to-day product work. | The repository credits copyright to Myroslav Poliakov. |
| Product | Defold is an all-in-one game engine for building cross-platform 2D and 3D games. | FoldCode is a native, offline-capable Android development environment combining an editor, terminal, build tools, language intelligence, debugging, Git, web preview, and Raspberry Pi Pico development. |
Plans
In their own words
Defold
Defold is a game engine for building cross-platform 2D and 3D games. Its toolchain combines an editor, runtime, scripting workflow, build pipeline, and deployment flow. Game logic is written in Lua; native extensions can use C, C++, Objective-C, Java, or JavaScript. Visual editors, a debugger, profiler, particle effects, animation, and integrated 2D and 3D physics are included. Target platforms listed are Windows, macOS, Linux, iOS, Android, HTML5, PlayStation 4, PlayStation 5, and Nintendo Switch. Integrations include Firebase Analytics, AdMob, in-app purchases, push notifications, Google Play services, Nakama, and PlayFab. The Asset Portal offers reusable components and extensions. Live Update can provide additional game content after the initial download, with customizable content verification. Source code for the engine, editor, and build tools is available on GitHub under a developer-friendly license derived from Apache 2.0. Defold costs nothing, with no licensing fees, royalties, or runtime fees. Community help is available through a forum, and technical support contracts are available if needed.