Defold vs Godot Engine
Defold
defold.comGodot Engine
godotengine.orgSide by side
| Figure | Defold | Godot Engine |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| iOS | Yes | Yes |
| Android | Yes | Yes |
| API | — | Yes |
| Plans published | 1 | 1 |
| Spec score · Game Engine Software | 8.9 (#8) | 9.1 (#4) |
| Spec score · Mobile Development IDEs | 8.7 (#5) | 8.7 (#6) |
| Spec score · Game Development Software | 8.7 (#8) | 8.7 (#9) |
| Console export | Yes | Yes |
| Free plan | Yes | Yes |
| Languages | Game logic is written in Lua, and native extensions can be written in C, C++, Objective-C, Java, or JavaScript. | Godot includes GDScript and supports C#/.NET, C++ through GDExtension, and community language bindings such as Rust, Nim, Python, and JavaScript. |
| Mobile export | Yes | Yes |
| Multiplayer tools | Yes | Yes |
| Scripting languages | Lua,Teal,C,C++,C#,Objective-C,Java,JavaScript | GDScript,C#,C++ |
| Source code model | source_available | open_source |
| Target platforms | Windows,macOS,Linux,iOS,Android,HTML5,PlayStation 4,PlayStation 5,Nintendo Switch | Windows,macOS,Linux,Android,iOS,Web,consoles via third-party providers |
Plans
In their own words
Defold
Defold is a game engine for building cross-platform 2D and 3D games. Its toolchain combines an editor, runtime, scripting workflow, build pipeline, and deployment flow. Game logic is written in Lua; native extensions can use C, C++, Objective-C, Java, or JavaScript. Visual editors, a debugger, profiler, particle effects, animation, and integrated 2D and 3D physics are included. Target platforms listed are Windows, macOS, Linux, iOS, Android, HTML5, PlayStation 4, PlayStation 5, and Nintendo Switch. Integrations include Firebase Analytics, AdMob, in-app purchases, push notifications, Google Play services, Nakama, and PlayFab. The Asset Portal offers reusable components and extensions. Live Update can provide additional game content after the initial download, with customizable content verification. Source code for the engine, editor, and build tools is available on GitHub under a developer-friendly license derived from Apache 2.0. Defold costs nothing, with no licensing fees, royalties, or runtime fees. Community help is available through a forum, and technical support contracts are available if needed.
Godot Engine
Godot Engine is a free, open-source engine for developing 2D and 3D games, cross-platform projects, and XR ideas. Its Node and Scene system organizes game logic through reusable components and hierarchy. The dedicated 2D engine uses pixel coordinates and 2D nodes, while 3D nodes support building, animating, and rendering worlds and characters. Developers can use GDScript, C#/.NET, or C++ through GDExtension, along with community language bindings. Godot includes OpenXR and WebXR support, with other XR SDKs available through plugins. Games can be published on desktop, mobile, and web; console deployment is supported through third-party publishers. The engine uses the MIT license, which permits commercial use and redistribution subject to including its copyright notice and license statement. That license does not apply to content made with Godot, and creators retain copyright ownership of their games. C# is available for desktop and mobile; the listed web option is Godot 3. The latest stable download listed is Godot 4.7.2.