Defold vs Kaiju Engine
Defold
defold.comKaiju Engine
kaijuengine.comSide by side
| Figure | Defold | Kaiju Engine |
|---|---|---|
| Price from | Free | — |
| Free plan | Yes | — |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | — |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| iOS | Yes | — |
| Android | Yes | Yes |
| Plans published | 1 | 0 |
| Spec score · Game Engine Software | 8.9 (#8) | 7.0 (#90) |
| Integrations | Officially supported integrations include Firebase Analytics, AdMob, in-app purchases, push notifications, Google Play services, and game backends such as Nakama and PlayFab. | The documented technology and library dependencies include Go, Vulkan, and SoLoud. |
| Platforms | Games can be deployed to desktop, mobile, web, and consoles; the editor runs on macOS, Windows, and Linux. | The site says developers can create on Windows, Linux, and macOS, and deploy to Windows, Linux, macOS, and Android. |
| Product | Defold is an all-in-one game engine for building cross-platform 2D and 3D games. | Kaiju Engine is an open source game engine and editor written in Go and backed by Vulkan. |
| Support | Defold offers community help through its forum and says technical support contracts are available if needed. | The documentation points users to the Kaiju Discord server for help getting started. |
| Workflow | The toolchain combines an editor, runtime, scripting workflow, build pipeline, and deployment flow. | Users can work in the visual editor with integrated Go code editing or use the engine directly from a Go project. |
Plans
In their own words
Defold
Defold is a game engine for building cross-platform 2D and 3D games. Its toolchain combines an editor, runtime, scripting workflow, build pipeline, and deployment flow. Game logic is written in Lua; native extensions can use C, C++, Objective-C, Java, or JavaScript. Visual editors, a debugger, profiler, particle effects, animation, and integrated 2D and 3D physics are included. Target platforms listed are Windows, macOS, Linux, iOS, Android, HTML5, PlayStation 4, PlayStation 5, and Nintendo Switch. Integrations include Firebase Analytics, AdMob, in-app purchases, push notifications, Google Play services, Nakama, and PlayFab. The Asset Portal offers reusable components and extensions. Live Update can provide additional game content after the initial download, with customizable content verification. Source code for the engine, editor, and build tools is available on GitHub under a developer-friendly license derived from Apache 2.0. Defold costs nothing, with no licensing fees, royalties, or runtime fees. Community help is available through a forum, and technical support contracts are available if needed.
Kaiju Engine
Kaiju Engine has no write-up on Specifiction yet; its figures are above.