Defold vs Leadwerks Game Engine
Defold
defold.comLeadwerks Game Engine
leadwerks.comSide by side
| Figure | Defold | Leadwerks Game Engine |
|---|---|---|
| Price from | Free | — |
| Free plan | Yes | — |
| Free trial | — | Yes |
| Open source | — | — |
| Web | Yes | — |
| Windows | Yes | Yes |
| macOS | Yes | — |
| Linux | Yes | Yes |
| iOS | Yes | Yes |
| Android | Yes | Yes |
| Plans published | 1 | 3 |
| Spec score · Game Engine Software | 8.9 (#8) | 8.4 (#41) |
| Console export | Yes | No |
| Mobile export | Yes | Yes |
| Multiplayer tools | Yes | Yes |
| Product | Defold is an all-in-one game engine for building cross-platform 2D and 3D games. | Leadwerks 5 is a beginner-friendly game development system with learning materials, performance features, and a royalty-free license. |
| Scripting languages | Lua,Teal,C,C++,C#,Objective-C,Java,JavaScript | Lua,C++ |
| Source code model | source_available | closed_source |
| Support | Defold offers community help through its forum and says technical support contracts are available if needed. | The Standard and Pro licenses include Standard support, while the Enterprise license includes Elite Support. |
| Target platforms | Windows,macOS,Linux,iOS,Android,HTML5,PlayStation 4,PlayStation 5,Nintendo Switch | Windows,Linux,Android,iOS |
Plans
Leadwerks Game Engine
- Standard License$49.99, paid once
- Pro License$99.99, paid once
- Enterprise LicensePrice not published
In their own words
Defold
Defold is a game engine for building cross-platform 2D and 3D games. Its toolchain combines an editor, runtime, scripting workflow, build pipeline, and deployment flow. Game logic is written in Lua; native extensions can use C, C++, Objective-C, Java, or JavaScript. Visual editors, a debugger, profiler, particle effects, animation, and integrated 2D and 3D physics are included. Target platforms listed are Windows, macOS, Linux, iOS, Android, HTML5, PlayStation 4, PlayStation 5, and Nintendo Switch. Integrations include Firebase Analytics, AdMob, in-app purchases, push notifications, Google Play services, Nakama, and PlayFab. The Asset Portal offers reusable components and extensions. Live Update can provide additional game content after the initial download, with customizable content verification. Source code for the engine, editor, and build tools is available on GitHub under a developer-friendly license derived from Apache 2.0. Defold costs nothing, with no licensing fees, royalties, or runtime fees. Community help is available through a forum, and technical support contracts are available if needed.
Leadwerks Game Engine
Leadwerks Game Engine has no write-up on Specifiction yet; its figures are above.