Defold vs ZGameEditor
Defold
defold.comZGameEditor
zgameeditor.orgSide by side
| Figure | Defold | ZGameEditor |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | — |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| iOS | Yes | — |
| Android | Yes | Yes |
| Plans published | 1 | 1 |
| Spec score · Game Development Software | 8.7 (#8) | 7.4 (#38) |
| Integrations | Officially supported integrations include Firebase Analytics, AdMob, in-app purchases, push notifications, Google Play services, and game backends such as Nakama and PlayFab. | Projects can call external libraries such as DLLs for integration with modules including music players or physics engines. |
| Platforms | Games can be deployed to desktop, mobile, web, and consoles; the editor runs on macOS, Windows, and Linux. | The editor is Windows-only; applications can also run on Linux, Mac OS X, and Android. |
| Support | Defold offers community help through its forum and says technical support contracts are available if needed. | The site links to documentation, tutorials, sample projects, and a community forum. |
Plans
In their own words
Defold
Defold is a game engine for building cross-platform 2D and 3D games. Its toolchain combines an editor, runtime, scripting workflow, build pipeline, and deployment flow. Game logic is written in Lua; native extensions can use C, C++, Objective-C, Java, or JavaScript. Visual editors, a debugger, profiler, particle effects, animation, and integrated 2D and 3D physics are included. Target platforms listed are Windows, macOS, Linux, iOS, Android, HTML5, PlayStation 4, PlayStation 5, and Nintendo Switch. Integrations include Firebase Analytics, AdMob, in-app purchases, push notifications, Google Play services, Nakama, and PlayFab. The Asset Portal offers reusable components and extensions. Live Update can provide additional game content after the initial download, with customizable content verification. Source code for the engine, editor, and build tools is available on GitHub under a developer-friendly license derived from Apache 2.0. Defold costs nothing, with no licensing fees, royalties, or runtime fees. Community help is available through a forum, and technical support contracts are available if needed.
ZGameEditor
ZGameEditor has no write-up on Specifiction yet; its figures are above.