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Dega vs Genesis Plus GX

Dega

github.com

Genesis Plus GX

github.com

Side by side

FigureDegaGenesis Plus GX
Price fromFreeFree
Free planYesYes
Free trial——
Open source——
WindowsYesYes
LinuxYesYes
Plans published11
Spec score · Sega Master System Emulators7.9 (#6)8.3 (#3)
Spec score · Game Gear Emulators7.9 (#15)8.3 (#9)
CompatibilityThe technical information estimates 97% compatibility.The project describes compatibility with released software for SG-1000, Master System, Game Gear, Genesis/Mega Drive, and Sega/Mega CD, while noting that it cannot test every game from start to finish.

Plans

Dega

  • DegaFree

Dega pricing →

Genesis Plus GX

  • Genesis Plus GXFree

Genesis Plus GX pricing →

In their own words

Dega

Dega is an emulator for Sega Master System, Mark III, and Game Gear games. It runs on Windows and *NIX systems; its README names Windows 95, NT, 98, 2000, ME, and XP. The software is free for non-commercial use only, and the GitHub repository has no releases. Dega supports Python scripting for input, resets, movie playback and recording, and access to a running game's RAM. Python can be used as a module in another program or embedded in the emulator. The distribution includes memory.py, a Python memory viewer and trainer. Users can record a movie and continue recording later from a saved state. Windows provides save-state slots, and Dega also supports a gzip-compressed .dgz save-state format. Other features include loading ROMs from ZIP files, AVI encoding from movie files on *NIX, and Yamaha 2413 FM audio for machines equipped with that chip. It can also combine some games' flickering-glasses effect into a red-and-blue image for red/blue glasses. Technical information estimates compatibility at 97%.

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Genesis Plus GX

Genesis Plus GX is a free, open-source emulator for Sega's 8-bit and 16-bit systems, including SG-1000, Mark-III, Master System, Game Gear, Genesis/Mega Drive, and Sega/Mega CD. It supports backward-compatibility modes and describes its CPU, video, and sound emulation as highly accurate, with cycle-accurate CPU and sound synchronization. The emulator reads raw and interleaved ROMs, as well as CUE+BIN, ISO+WAV, and ISO+OGG CD images. Emulated peripherals include 2-, 3-, and 6-button pads, multitaps, the Sega Mouse, and light guns; supported cartridge hardware includes SVP DSP, EEPROMs, Game Genie, Action Replay, and Lock-On. Standalone builds are available for GameCube and Wii, and the project lists access through frontends such as RetroArch, BizHawk, and OpenEmu. It describes compatibility with released software for its supported systems, while noting that it cannot test every game from start to finish. Some Master System games depend on particular hardware or VDP modes. The multi-platform core source is under a non-commercial license.

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