Delve vs RenderDoc
Delve
github.comRenderDoc
renderdoc.orgSide by side
| Figure | Delve | RenderDoc |
|---|---|---|
| Price from | — | Free |
| Free plan | — | Yes |
| Free trial | — | — |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | Yes | — |
| Linux | Yes | Yes |
| Android | — | Yes |
| API | Yes | — |
| Self-hosted | Yes | — |
| Plans published | 0 | 1 |
| Spec score · Debuggers | 7.9 (#10) | 7.5 (#18) |
| Downloads | Pre-built binaries are available for Linux, macOS, and Windows, and the project also documents installation with Go. | Binary releases include stable and nightly builds, and the README recommends stable builds for new users because nightly builds may be less stable. |
| License | The repository identifies its license as MIT. | RenderDoc is released under the MIT license. |
| Purpose | Delve is a debugger for the Go programming language, designed to be simple to invoke and use. | RenderDoc is a frame-capture based graphics debugger for graphics development. |
| Support | The project says its GitHub issue tracker is for bug reports and directs feature proposals and discussions to the developer mailing list. | The project lists GitHub issues, email, IRC, and Discord as channels for questions, suggestions, or problems. |
| Supported systems | The FAQ lists Linux on amd64, arm64, and 386, Windows on amd64, and macOS on amd64 as supported combinations. | The README lists Windows, Linux, and Android, and separately notes Nintendo Switch support for authorized developers through NintendoSDK. |
Plans
In their own words
RenderDoc
RenderDoc is a frame-capture graphics debugger for graphics development, released under the MIT license and available free. It supports Vulkan, D3D11, D3D12, OpenGL, and OpenGL ES, with HLSL, GLSL, and SPIR-V listed among supported languages. Its listed platforms are Windows, Linux, and Android; Nintendo Switch support is noted for authorized developers using NintendoSDK. The API support table marks OpenGL 1.0–2.0 compatibility as supported, while D3D9/10 and Metal are unavailable. Linux support is limited to 64-bit x86. Windows users can choose 32-bit or 64-bit builds or a portable ZIP, and the 64-bit build can capture 32-bit programs. Stable and nightly binary releases are available; stable builds are recommended for new users because nightlies may be less stable. Documentation is online for the latest stable version and included as a CHM file in builds, with introductory videos also linked. The project lists GitHub issues, email, IRC, and Discord for questions and problems. RenderDoc is intended for debugging programs users created; its public support channels do not allow discussion of capturing programs they did not create.