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SPECIFICTION
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Delve vs RenderDoc

Delve

github.com

RenderDoc

renderdoc.org

Side by side

FigureDelveRenderDoc
Price from—Free
Free plan—Yes
Free trial——
Open source——
WindowsYesYes
macOSYes—
LinuxYesYes
Android—Yes
APIYes—
Self-hostedYes—
Plans published01
Spec score · Debuggers7.9 (#10)7.5 (#18)
DownloadsPre-built binaries are available for Linux, macOS, and Windows, and the project also documents installation with Go.Binary releases include stable and nightly builds, and the README recommends stable builds for new users because nightly builds may be less stable.
LicenseThe repository identifies its license as MIT.RenderDoc is released under the MIT license.
PurposeDelve is a debugger for the Go programming language, designed to be simple to invoke and use.RenderDoc is a frame-capture based graphics debugger for graphics development.
SupportThe project says its GitHub issue tracker is for bug reports and directs feature proposals and discussions to the developer mailing list.The project lists GitHub issues, email, IRC, and Discord as channels for questions, suggestions, or problems.
Supported systemsThe FAQ lists Linux on amd64, arm64, and 386, Windows on amd64, and macOS on amd64 as supported combinations.The README lists Windows, Linux, and Android, and separately notes Nintendo Switch support for authorized developers through NintendoSDK.

Plans

Delve

No plans published.

Delve pricing →

RenderDoc

  • RenderDocFree

RenderDoc pricing →

In their own words

Delve

Delve has no write-up on Specifiction yet; its figures are above.

Visit github.com

RenderDoc

RenderDoc is a frame-capture graphics debugger for graphics development, released under the MIT license and available free. It supports Vulkan, D3D11, D3D12, OpenGL, and OpenGL ES, with HLSL, GLSL, and SPIR-V listed among supported languages. Its listed platforms are Windows, Linux, and Android; Nintendo Switch support is noted for authorized developers using NintendoSDK. The API support table marks OpenGL 1.0–2.0 compatibility as supported, while D3D9/10 and Metal are unavailable. Linux support is limited to 64-bit x86. Windows users can choose 32-bit or 64-bit builds or a portable ZIP, and the 64-bit build can capture 32-bit programs. Stable and nightly binary releases are available; stable builds are recommended for new users because nightlies may be less stable. Documentation is online for the latest stable version and included as a CHM file in builds, with introductory videos also linked. The project lists GitHub issues, email, IRC, and Discord for questions and problems. RenderDoc is intended for debugging programs users created; its public support channels do not allow discussion of capturing programs they did not create.

Visit renderdoc.org