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DeSmuME vs Pilas-melonDS

DeSmuME

desmume.org

Pilas-melonDS

github.com

Side by side

FigureDeSmuMEPilas-melonDS
Price fromFreeFree
Free planYesYes
Free trial——
Open source——
Web—Yes
WindowsYes—
macOSYes—
LinuxYes—
Plans published11
Spec score · Nintendo DS Emulators8.0 (#5)7.2 (#13)
ControlsThe D-pad, buttons and touch screen are fully emulated, and the NDS folded or unfolded state can be toggled through a Lid control.It supports keyboard, Gamepad API, touch controls, and DS touchscreen input.
LicenseDeSmuME is distributed under the GNU General Public License and may be freely copied if the GPL requirements are followed.The repository identifies its license as MPL-2.0.
PurposeDeSmuME is a Nintendo DS emulator.Pilas-melonDS is an HTML5/WebAssembly browser frontend for the melonDS Nintendo DS emulator.

Plans

DeSmuME

  • DeSmuMEFree

DeSmuME pricing →

Pilas-melonDS

  • FreeFree

Pilas-melonDS pricing →

In their own words

DeSmuME

DeSmuME is a free emulator that attempts to reproduce the Nintendo DS and Nintendo DS Lite handheld consoles. It runs on Windows, Linux, and macOS, and supports the D-pad, buttons, and touch screen, along with a Lid control for changing the emulated system's folded state. Graphics options include a software SoftRasterizer and an OpenGL-based renderer. Audio samples can use linear or cosine interpolation, or no interpolation; microphone input can come from hardware audio or software-generated samples. The Windows port can capture screenshots, AVI video, and WAV audio, as well as record TAS gameplay movies. Users can save and load game states, though the Windows manual warns that states may break between emulator versions. Cheat search and editing are available, and Action Replay codes are supported in post-0.9.2 development builds. Wi-Fi support is experimental and unsupported, and the project discourages end users from using it. The software is distributed under the GNU General Public License. DSi emulation is not supported.

Visit desmume.org

Pilas-melonDS

Pilas-melonDS is a free HTML5 and WebAssembly browser frontend for the melonDS Nintendo DS emulator. It opens.nds,.dsi, and.srl files, runs in DS mode by default, and offers experimental DSi mode. Controls include keyboard, Gamepad API, touch, and DS touchscreen input. Users can choose Canvas 2D, WebGL 2, or WebGPU rendering, with audio through WebAudio. Cartridge saves and browser save states use IndexedDB, with as many as six save-state slots per ROM. The frontend can install DSiWare.cia files into DSi NAND or virtual SD storage. Camera and microphone input for DSi require browser media permission and a localhost or HTTPS origin. Browser internet mode provides a compatibility shim for DHCP, DNS, ARP, and basic TCP/HTTP, but it cannot provide arbitrary raw UDP/TCP internet or decrypt HTTPS traffic within the browser sandbox. DSi menu boot requires legally dumped BIOS files and a writable NAND dump; normal DS direct boot can use the built-in FreeBIOS fallback. The project is licensed under MPL-2.0.

Visit github.com