Devcall vs FirstLook Engagement Analytics
Devcall
devcall.ggFirstLook Engagement Analytics
firstlook.ggSide by side
| Figure | Devcall | FirstLook Engagement Analytics |
|---|---|---|
| Price from | Free | $149/mo |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | — | Yes |
| macOS | — | Yes |
| Linux | — | Yes |
| iOS | — | Yes |
| Android | — | Yes |
| API | — | Yes |
| Plans published | 1 | 3 |
| Spec score · Game Analytics Software | 8.0 (#12) | 8.5 (#9) |
| Audience | Devcall describes itself as a professional analytics service and says it is not directed to children under 13. | The company says FirstLook was made for studio founders and indie game developers, and reports working with over 50 studios. |
| Product | Devcall is a Roblox market intelligence platform for researching games, tracking concurrent players, discovering breakout experiences, and understanding growth signals. | FirstLook combines in-game telemetry with out-of-game player signals in a player profile. |
| Security | Devcall says it uses salted password hashing, secure HTTP-only cookies, authorization checks, request validation, origin protection, rate limiting, security headers, server-side secret storage, and encrypted provider connections. | The security policy states data is encrypted in transit with TLS and at rest with AES-256. |
| Support | The FAQ directs users to the support page or sign-in to contact Devcall about account, billing, data, or access questions. | Pricing lists Community Support on Core plans and Slack Support on Pro plans. |
Plans
FirstLook Engagement Analytics
- Forever FreeFree
- Analytics Core$149 a month
- Engagement Pro$3,499 a month
In their own words
Devcall
Devcall is a web-based Roblox market intelligence platform for researching games, tracking concurrent players, finding breakout experiences, and interpreting growth signals. Breakout Finder identifies games with unusually strong concurrent audiences relative to lifetime visits while considering recent rank movement and data reliability. Searching by place ID can reveal available player, engagement, discovery, and monetization signals. D1 Tracker estimates next-day retention, and directional revenue estimates appear where available depending on the game and plan. Devcall offers a free experience alongside paid plans for deeper analytics, alerts, higher-throughput research, and team workflows; the Free plan costs nothing. Live player and market signals refresh regularly, while some historical metrics based on completed samples may update more slowly. Roblox server-list restrictions can limit retention observation, making D1, D7, D30, and average-playtime figures potentially inaccurate. Leaderboards may omit games that are too new, have too little traffic, fall outside a visit range, or lack enough historical data. Devcall describes itself as a professional service not directed to children under 13.
FirstLook Engagement Analytics
FirstLook Engagement Analytics combines in-game telemetry with out-of-game player signals in player profiles for game studios. Native Unreal and Unity SDKs support session tracking and custom events. Teams can segment players by playtime, retention cohort, source, country, custom attributes, and tags, then trigger automated email or Discord direct messages from events or rules. Dashboards cover players, Discord, Steam, visits, sessions, custom events, retention cohorts, and funnels. Listed inputs include Unreal or Unity telemetry, Discord activity, Steam playtime, and API custom events; identity syncing spans Steam, Discord, Epic, and console accounts. Teams can export segments as CSV or through an API, and API ingestion can stream warehouse events. Counter and duration events can feed filters, segments, triggers, quests, rewards, and Discord roles. The Forever Free plan costs nothing and includes 100k player profiles, up to 500 playtesters, and 1,000 emails per month. Analytics Core costs $149 a month, billed monthly per game, and includes 1M events. Engagement Pro costs $3,499 a month, billed monthly per game, and includes 10M events. FirstLook lists Community Support for Core and Slack Support for Pro.