Disguise Designer vs SMODE
Disguise Designer
disguise.oneSMODE
smode.ioSide by side
| Figure | Disguise Designer | SMODE |
|---|---|---|
| Price from | $125/mo | €25/mo |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | — |
| Windows | Yes | Yes |
| macOS | Yes | — |
| Plans published | 3 | 6 |
| Spec score · Virtual Production Software | 8.4 (#3) | 7.7 (#13) |
| Founded | 2010 | 2019 |
| Headquarters | London, United Kingdom | Paris, France |
| Support | Disguise directs technical questions to [email protected] and lists technical support phone numbers for the UK, US, and Hong Kong. | The FAQ describes Community Support through Discord and Premium Support with direct communication with technical teams. |
| System requirements | The user guide specifies Windows 10 or 11, 64-bit, and says Designer requires a 64-bit operating system and DirectX 11. | The FAQ says SMODE runs on Microsoft 64-bit operating systems and requires at least Windows 10 version 18h3. |
Plans
Disguise Designer
- Designer StarterFree
- Designer Pro$159 a month
- Designer Pro$1,500 a year
SMODE
- Smode CommunityFree
- Smode Compose FHD€300 a year
- Smode Live 1Priced on request
- Smode Live 2Priced on request
- Smode Live 4Priced on request
- Smode Live BasicPriced on request
In their own words
Disguise Designer
Disguise Designer creates a digital replica of a production environment for planning, visualising, sequencing, and controlling content. It supports pitch creation, camera fly-throughs, content validation, technical setup testing, and experience design. Its real-time 3D visualiser can represent productions in different codecs, resolutions, and colour spaces. Content mapping covers shaped LED screens, projectors, UV mapping, dynamic blends, and large projection canvases. Playback supports formats including NotchLC, ProRes, HAP, uncompressed codecs, image sequences, and local or remote HTML5 content. RenderStream integrates with Unreal Engine, Notch, Unity, TouchDesigner, and Volinga NeRFs. Multi-Edit enables simultaneous project editing, while Multi-Transport can run multiple timelines in response to external cues. Control options include DMX, SMPTE timecode, MIDI, OSC, FreeD, and named tracking systems. A free Starter plan supports learning, training, testing, and project development without connecting to Disguise servers; Pro costs $159/month. The user guide specifies 64-bit Windows 10 or 11 and DirectX 11.
SMODE
SMODE is a Windows platform for real-time visual compositing and media serving at shows and installations. It combines 2D and 3D compositing with video mapping, stage simulation, animation, and video export. Smode Live adds playback and editing tools for live operation, with support for DMX, Art-Net, sACN, LTC/MTC inputs, and people tracking systems. It can capture or output video through Deltacast and Blackmagic cards. The Community edition lists ISF and ShaderToy shaders, Substance, Python scripting, MIDI, OSC, NDI, and Spout integrations; camera tracking, LED-stage and greenscreen workflows, and live compositing are also supported. The free Community license is non-commercial and includes Full HD input, output, content, and export without watermarks. Smode Compose FHD costs €300 a year, excluding VAT, and includes commercial use and 4K video export. The FAQ specifies Microsoft 64-bit operating systems, at least Windows 10 version 18h3, and says licensing is not designed for virtual machines.