Diversion vs SourceGear Vault
Diversion
diversion.devSourceGear Vault
sourcegear.comSide by side
| Figure | Diversion | SourceGear Vault |
|---|---|---|
| Price from | $25/mo | — |
| Free plan | Yes | — |
| Free trial | Yes | Yes |
| Open source | — | — |
| Web | Yes | — |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| API | Yes | Yes |
| Self-hosted | Yes | Yes |
| Plans published | 9 | 3 |
| Spec score · Version Control Software | 9.3 (#1) | 8.0 (#24) |
| Integrations | The product page names Jenkins and TeamCity CI/CD integrations and a RESTful Web API for custom integrations. | Vault lists integration with Visual Studio, Eclipse, CruiseControl.NET, NAnt, and dbForge Source Control. |
| Product | Diversion is a cloud-native version control system for code, game assets, and media, with real-time collaboration. | Vault Professional is a version control and bug tracking solution for professional development teams, while Vault Standard is for teams that want version control only. |
| Security | Diversion states that its infrastructure is SOC 2 certified; its trust center lists SOC 2 Type I compliance and controls including encryption in transit and at rest. | Vault's server installation guide says the SQL Server login password is encrypted in the server's web.config file and warns against using a blank Vault password. |
| Support | Support is available through Discord, email, documentation, and in-product help; Studio includes priority support with a dedicated Slack channel. | Annual maintenance provides technical support and free upgrades for one year, including across major version releases. |
Plans
Diversion
- EducationFree
- IndieFree
- IndieFree
- Pro$25 a month
- Pro - A$25 a month
- Studio$35 a month
- Studio - AA$35 a month
- EnterprisePriced on request
- Enterprise - AAAPriced on request
SourceGear Vault
- Vault Professional 11.x Web Only$169, paid once
- Vault Standard 11.x$349, paid once
- Vault Professional 11.x$449, paid once
In their own words
Diversion
Diversion is a cloud-native version control system for code, game assets, and media, with real-time collaboration and automatic cloud syncing. Changes are tracked without manual push or pull. It versions source code alongside large files such as textures, 3D models, audio, video, and datasets. Repositories can contain tens of millions of files and hundreds of terabytes, with partial and shallow checkouts available. Its Unreal Engine integration supports UGS and Horde workflows; Diversion Connect brings sync status, commits, branches, and history into Unity Editor. Jenkins and TeamCity integrations and a RESTful Web API are also listed. Studio and higher add code and asset reviews, hard locks, and granular permissions. Diversion supports Windows, macOS, Linux, and self-hosted deployment. Eligible academic institutions can use Education free for up to 10 users. Pro - A costs $25 a month per user and includes up to 50 seats, 100GB storage, unlimited repositories, and up to three webhooks. A 21-day trial is listed.
SourceGear Vault
SourceGear Vault has no write-up on Specifiction yet; its figures are above.