DK64 Randomizer vs FF6 Beyond Chaos Randomizer
DK64 Randomizer
dk64randomizer.comFF6 Beyond Chaos Randomizer
github.comSide by side
| Figure | DK64 Randomizer | FF6 Beyond Chaos Randomizer |
|---|---|---|
| Price from | — | Free |
| Free plan | — | Yes |
| Free trial | — | — |
| Open source | — | Yes |
| Web | Yes | — |
| Windows | — | Yes |
| macOS | — | Yes |
| Linux | — | Yes |
| Self-hosted | Yes | Yes |
| Plans published | 0 | 2 |
| Spec score · Game Randomizer Tools | 7.5 (#11) | 8.8 (#1) |
| Purpose | DK64 Randomizer changes loading zones, move locations and game difficulty while using built-in logic to ensure generated games are beatable and items reachable. | Beyond Chaos CE randomly remixes Final Fantasy VI game content into a new mod each time it runs. |
| ROM requirement | The local version requires a legally obtained US Donkey Kong 64 ROM; PAL, JP, Kiosk and Lodgenet releases are unsupported. | The program requires an FF3 US 1.0 ROM and accepts both headered and unheadered files; the project does not provide the ROM. |
| What it does | DK64 Randomizer changes elements of Donkey Kong 64, including loading zones, move shops, and game difficulty. | Beyond Chaos CE remixes Final Fantasy VI content to create a new randomized ROM on each run. |
Plans
FF6 Beyond Chaos Randomizer
- Beyond Chaos CEFree
- Free/open-source downloadFree
In their own words
DK64 Randomizer
DK64 Randomizer is a free, open-source tool for changing Donkey Kong 64. It can randomize items, loading zones and locations, alter game length and difficulty, set custom win conditions, and provide a plandomizer and hint system. Built-in logic is intended to keep generated seeds beatable and every item reachable. The web generator can create a new seed, use a patch file, or regenerate a past seed. Options include spoiler logs, password locks, advanced ROM headers and delayed spoiler-log release. Compatibility is limited to the US NTSC-U release; NTSC-J and PAL releases are incompatible, and the project requires a legally obtained US ROM. Listed play options include most Nintendo 64 flashcarts, Wii U Virtual Console injects and various emulators. Local use requires Python 3.11 or newer, while console use needs a flash cart or a homebrewed Wii U for Virtual Console. A Discord server provides community support.
FF6 Beyond Chaos Randomizer
FF6 Beyond Chaos Randomizer creates a new Final Fantasy VI mod by randomly remixing game content each time it runs. Players use flags to choose what changes and can select modes including normal, three cave modes, K at N, and dragon hunt. The project says its basic flags permit over 10 billion possible randomizations. Each generated seed produces a patched ROM and a mini-FAQ with details such as item locations, shop information, and monster abilities. Sharing the integer seed lets others generate the same randomization. The free randomizer supports Windows, macOS, and Linux, and is also listed for Super Nintendo-compatible hardware; the project says it works on a real Super Nintendo and has been tested on Super Everdrive and SD2SNES. Windows users are directed to the release ZIP. Non-Windows systems need Python 3.7 or higher, and Python 2 is no longer supported. It requires an FF3 US 1.0 ROM, which the project cannot provide. Windows executable users get sprite assets at startup, while console-mode users download them manually.