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DocBoy vs RetroGBm

DocBoy

github.com

RetroGBm

retrogbm.com

Side by side

FigureDocBoyRetroGBm
Price from——
Free plan——
Free trial——
Open source——
WindowsYesYes
LinuxYes—
iOSYes—
AndroidYesYes
Plans published00
Spec score · Game Boy Emulators7.6 (#9)6.7 (#19)
LicenseThe repository identifies its license as MIT.The repository identifies its license as GPL-3.0.
ProductDocBoy is an open source GameBoy emulator written in C++17.RetroGBm is a fast, lightweight Game Boy Color emulator written in C++ for Windows and Android.

In their own words

DocBoy

DocBoy is a free, open-source Game Boy emulator written in C++17. It emulates the original DMG Game Boy and Game Boy Color, with M-cycle-accurate CPU emulation and T-cycle-accurate PPU emulation using a Pixel FIFO. Supported cartridge types include NoMBC, MBC1, MBC2, MBC3, MBC5, MBC7, HUC1 and HUC3. Its frontends provide save and load, save states, fast-forward, configurable palettes, screenshots and an SDL graphical menu. An optional GDB-style command-line debugger offers disassembly, breakpoints, watchpoints, stepping, rewind and memory viewing. DocBoy can also operate as a libretro core through RetroArch. Releases provide Windows and Linux executables, while the project documents an Android libretro build; RetroArch is described as supporting Android and iOS. Save states, link cable emulation and a real-time clock are listed. The project says perfect emulation remains distant and accuracy can affect performance. It uses the MIT license and accepts bug reports and proposals through issues or pull requests.

Visit github.com

RetroGBm

RetroGBm has no write-up on Specifiction yet; its figures are above.

Visit retrogbm.com