dosbox-automation vs DOSBox PSP
dosbox-automation
dosbox-automation.orgDOSBox PSP
github.comSide by side
| Figure | dosbox-automation | DOSBox PSP |
|---|---|---|
| Price from | — | Free |
| Free plan | — | Yes |
| Free trial | — | — |
| Open source | — | — |
| Windows | Yes | — |
| Linux | Yes | — |
| API | Yes | — |
| Plans published | 0 | 2 |
| Spec score · MS-DOS Emulators | 7.9 (#10) | 8.2 (#6) |
| License | The independent project is licensed under GNU GPL v2+ and is based on DOSBox Staging. | The repository lists a GPL-2.0 license. |
| Purpose | dosbox-automation is a DOSBox Staging fork that lets launchers, test harnesses, and scripts launch, drive, and inspect DOS applications and games. | DOSBox PSP is a port of DOSBox for the PlayStation Portable. |
Plans
In their own words
dosbox-automation
dosbox-automation is a free DOSBox Staging fork for automating the launch, control, and inspection of DOS applications and games. Its HTTP REST API uses bearer-token authentication and includes Swagger UI, while a sandboxed Lua engine can drive execution and input with frame-accurate timing. It can record and replay keyboard and mouse input, capture frames and video, read text in text modes, and inspect memory and CPU registers. TOML recipes can automate installations, including disk swaps, through the API and Lua engine. The project includes DOSBox Staging functionality, added fixes and hardening, and a FluidR3 General MIDI soundfont enabled by default. Official builds are available for Windows and Linux; the Linux build is statically linked and targets x86_64. There are no official macOS builds, and compiling from source is described as untested. The webserver is disabled by default. When enabled, it binds to localhost by default, requires a bearer token, restricts mounted paths, and runs Lua without filesystem or process access. Windows 9x is not supported.
DOSBox PSP
DOSBox PSP is a DOSBox port for running MS-DOS software on the PlayStation Portable. The project describes it as DOSBox adapted with PSP patches, and credits crazyc with the original port. It supports CUE/BIN disk images, gamepads, audio CDs and Neo Geo CD; save states are not supported. Configuration is stored in dosbox.conf: some settings can be changed through batch files, while others require editing the file. CPU cycle settings are a key factor in performance and may take trial and error to tune. The dynamic CPU core can improve performance for most games, but may reduce stability. Available memory varies by model: the PSP 1000 is limited to around 12 MB, while PSP 2000, 3000 and Go models can allocate about 42 MB by changing memsize; higher settings may cause instability. The initial pre-release build starts at a command line without a file manager, and the project recommends adding a third-party launcher such as LaunchBox for MS-DOS. The project lists a GPL-2.0 license and requires the PSP toolchain to build.