dosbox-automation vs dosdoor
dosbox-automation
dosbox-automation.orgdosdoor
github.comSide by side
| Figure | dosbox-automation | dosdoor |
|---|---|---|
| Price from | — | — |
| Free plan | — | — |
| Free trial | — | — |
| Open source | — | — |
| Windows | Yes | — |
| macOS | — | Yes |
| Linux | Yes | Yes |
| API | Yes | — |
| Plans published | 0 | 0 |
| Spec score · MS-DOS Emulators | 7.9 (#10) | 7.3 (#18) |
| License | The independent project is licensed under GNU GPL v2+ and is based on DOSBox Staging. | The project states it is licensed under GPLv2, inherited from dosemu. |
| Purpose | dosbox-automation is a DOSBox Staging fork that lets launchers, test harnesses, and scripts launch, drive, and inspect DOS applications and games. | dosdoor is a stripped-down, cross-platform DOS emulator built to run BBS door games. |
In their own words
dosbox-automation
dosbox-automation is a free DOSBox Staging fork for automating the launch, control, and inspection of DOS applications and games. Its HTTP REST API uses bearer-token authentication and includes Swagger UI, while a sandboxed Lua engine can drive execution and input with frame-accurate timing. It can record and replay keyboard and mouse input, capture frames and video, read text in text modes, and inspect memory and CPU registers. TOML recipes can automate installations, including disk swaps, through the API and Lua engine. The project includes DOSBox Staging functionality, added fixes and hardening, and a FluidR3 General MIDI soundfont enabled by default. Official builds are available for Windows and Linux; the Linux build is statically linked and targets x86_64. There are no official macOS builds, and compiling from source is described as untested. The webserver is disabled by default. When enabled, it binds to localhost by default, requires a bearer token, restricts mounted paths, and runs Lua without filesystem or process access. Windows 9x is not supported.