DOSBox Wii vs DosKit
DOSBox Wii
github.comDosKit
doskit.netSide by side
| Figure | DOSBox Wii | DosKit |
|---|---|---|
| Price from | — | Free |
| Free plan | — | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | — | Yes |
| Windows | — | Yes |
| macOS | — | Yes |
| Linux | — | Yes |
| iOS | — | Yes |
| Android | — | Yes |
| Plans published | 0 | 1 |
| Spec score · MS-DOS Emulators | 6.7 (#23) | 8.0 (#8) |
| Input | It supports USB keyboards and mice, plus Wiimote pointer input. | It supports standard DOS keyboard input, including function keys and special characters, plus mobile touch controls. |
| License | The repository describes DOSBox Wii as being under the GPL license. | The project is licensed under the MIT License; js-dos and DOSBox are listed under GPL-2.0 licenses. |
| Purpose | DOSBox Wii is a port of DOSBox to the Wii using SDL Wii. | DosKit is a cross-platform foundation for running DOS applications using js-dos WebAssembly technology. |
Plans
In their own words
DosKit
DosKit is a cross-platform foundation for running DOS applications through js-dos WebAssembly technology. It opens to an interactive DOS command prompt and is available as an installable Progressive Web App for desktop and mobile devices. After the first visit, service-worker caching enables offline use. URL parameters can load applications such as Second Reality and Impulse Tracker. Input includes standard DOS keyboard controls, including function keys and special characters, plus mobile touch controls. Audio output uses Sound Blaster and AdLib emulation. DosKit uses js-dos 8.3.20 WebAssembly and supports DOSBox and DOSBox-X backends. Its command interface includes pause, resume, mute, unmute, screenshots and filesystem read/write commands. WebAssembly and JavaScript are required, with at least 2GB of RAM recommended. Internet Explorer is unsupported, and iOS Safari versions before 15 have limited WebAssembly support. DosKit is free under the MIT License; js-dos and DOSBox are listed under GPL-2.0 licenses.