DotFix NiceProtect vs ProtectMyGame
DotFix NiceProtect
dotfixsoft.comProtectMyGame
protectmygame.comSide by side
| Figure | DotFix NiceProtect | ProtectMyGame |
|---|---|---|
| Price from | $5.75/mo | €9.99/mo |
| Free plan | — | Yes |
| Free trial | Yes | — |
| Open source | — | — |
| Windows | Yes | Yes |
| Plans published | 8 | 2 |
| Spec score · Game DRM Software | 8.1 (#7) | 8.6 (#4) |
| Purpose | DotFix NiceProtect protects Windows EXE, DLL, and OCX files against code analysis and cracking. | ProtectMyGame says its suite helps Unity 3D game developers deter cracking, cheating, and reverse engineering. |
Plans
DotFix NiceProtect
- Renewal for Developer Standard License$69 a year
- Renewal for Developer Professional License$99 a year
- Standard (32-bit)$149, paid once
- Professional (32 + 64-bit)$199, paid once
- Renewal for Company Standard License$239 a year
- Renewal for Company Professional License$269 a year
- Company Standard$329, paid once
- Company Professional$379, paid once
In their own words
DotFix NiceProtect
DotFix NiceProtect protects compiled Windows EXE, DLL, and OCX files against code analysis and cracking. It applies protection directly to native machine code, usually without source-code changes or third-party runtime libraries. Selected functions, conditions, and loops can be virtualized through a custom instruction set or mutated while preserving behavior. Anti-debugging checks make inspection more difficult, while separate packing of code and resources supports ASLR and DEP. Each protection run creates a new loader and unpacker core with a non-fixed layout and internal data tables. The obfuscator can rename Delphi and Free Pascal classes, objects, events, nested elements, and RTTI structures. Visual Basic 5.0/6.0 names for forms, modules, classes, controls, events, and procedures can also be rewritten. Supported toolchains include Delphi, RAD Studio, Free Pascal, Lazarus, C++ Builder, and Visual Basic. Windows x86, x64, and ARM64 are supported. A free trial is available. Standard (32-bit) costs $149, paid once.
ProtectMyGame
ProtectMyGame is a Windows suite for Unity 3D developers seeking to deter cracking, cheating, and reverse engineering. Unity Obfuscator works inside the Unity Editor, obfuscating C# scripts during compilation. Developers can select methods to protect while leaving public APIs and moddable systems readable, including anti-cheat, licensing, and core logic. Code Protector encrypts executables with compression and anti-tampering protection. Resource Packer packages up to 2GB, with automatic extraction and ZIP64 support. The free plan is listed at free and allows five protected files; Code Protector and Resource Packer each allow five files up to 200MB, available for 24 hours. Premium is billed monthly; the page displays 9.99€ beside 14.99€ with a discount label. It lists unlimited files, all tools, a custom API key, and Unity 3D exclusive compatibility.