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SPECIFICTION
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DS4Windows vs DS5 Mapper

DS4Windows

ds4-windows.com

DS5 Mapper

github.com

Side by side

FigureDS4WindowsDS5 Mapper
Price fromFreeFree
Free planYesYes
Free trial——
Open source——
WindowsYesYes
macOS—Yes
Plans published11
Spec score · Game Controller Mapper Software7.8 (#13)8.3 (#8)
PurposeDS4Windows is an open-source gamepad input mapper and virtual emulator for connecting PlayStation controllers to Windows 10/11 PCs.DS5 Mapper maps a DualSense controller to keyboard and mouse input with gyro aim.

Plans

DS4Windows

  • Free applicationFree

DS4Windows pricing →

DS5 Mapper

  • DS5 MapperFree

DS5 Mapper pricing →

In their own words

DS4Windows

DS4Windows is a free, open-source Windows application that maps gamepad input and emulates controllers so compatible games can use PlayStation controllers on Windows 10 or 11 PCs. It can present input as an Xbox 360 or DualShock 4 controller. Supported devices include DualShock 3 and 4, DualSense and DualSense Edge, Nintendo Switch Pro controllers, Switch Joy-Con, and various third-party PS4 controllers. Users can remap inputs to keyboard, mouse, joystick, touchpad, lightbar, rumble, and motion-sensor controls, and create profiles that switch when different programs are in focus. Connections include Micro USB, Sony Wireless Adapter, and Bluetooth 4.0 with the Microsoft Bluetooth stack. ViGEmBus is required to create virtual controllers; HidHide and FakerInput are optional drivers. The official build also has experimental Moonlight/Sunshine support. Requirements include Windows 10 or newer, .NET 8.0 Desktop Runtime, Visual C++ Redistributable, and ViGEmBus. Steam's PlayStation and Xbox Configuration Support should be disabled when using DS4Windows. Virtual DS4 rumble is disabled, and DualSense adaptive-trigger support is limited.

Visit ds4-windows.com

DS5 Mapper

DS5 Mapper maps a DualSense controller to keyboard and mouse input, including gyro aim. Built for League of Legends WASD mode, it is described as working with any game that reads keyboard and mouse input. Gyro movement controls the cursor using yaw and roll, with cutoff and tiered smoothing. Calibration persists between launches and can be redone in the app. Every controller input can be assigned to a keyboard key, mouse button, macOS virtual keycode, or special key. Connect the DualSense by USB or Bluetooth before launching. DS5 Mapper reads controller input through SDL2 and creates operating-system-level keyboard and mouse events with pynput; its README says input is not injected into a game process. A watchdog and signal-stability bias correction are included to reduce cursor runaway and drift. The software is free under the MIT license, and version v1.0-beta downloads are listed for macOS and Windows. On macOS, the unsigned app requires a one-time Gatekeeper bypass and Accessibility and Input Monitoring permissions. On Windows, SmartScreen may block it and require choosing Run anyway.

Visit github.com