DS5 Mapper vs InputConfig
DS5 Mapper
github.comInputConfig
inputconfig.comSide by side
| Figure | DS5 Mapper | InputConfig |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Windows | Yes | — |
| macOS | Yes | Yes |
| Plans published | 1 | 1 |
| Spec score · Game Controller Mapper Software | 8.3 (#8) | 7.5 (#18) |
| Controller support | It reads DualSense input through SDL2, including gyro sensor data. | It lists DualSense, DualSense Edge, DualShock 4, Xbox, Switch Pro, Joy-Cons, Stadia, 8BitDo, Steam Controller, and MFi or HID gamepads as supported controllers. |
| License | The project is released under the MIT license. | The maker says InputConfig is open source under the MIT license. |
| Purpose | DS5 Mapper maps a DualSense controller to keyboard and mouse input with gyro aim. | InputConfig maps controllers, MIDI devices, and a Mac’s own keyboard, mouse, and trackpad to keyboard and mouse actions across macOS apps. |
Plans
In their own words
DS5 Mapper
DS5 Mapper maps a DualSense controller to keyboard and mouse input, including gyro aim. Built for League of Legends WASD mode, it is described as working with any game that reads keyboard and mouse input. Gyro movement controls the cursor using yaw and roll, with cutoff and tiered smoothing. Calibration persists between launches and can be redone in the app. Every controller input can be assigned to a keyboard key, mouse button, macOS virtual keycode, or special key. Connect the DualSense by USB or Bluetooth before launching. DS5 Mapper reads controller input through SDL2 and creates operating-system-level keyboard and mouse events with pynput; its README says input is not injected into a game process. A watchdog and signal-stability bias correction are included to reduce cursor runaway and drift. The software is free under the MIT license, and version v1.0-beta downloads are listed for macOS and Windows. On macOS, the unsigned app requires a one-time Gatekeeper bypass and Accessibility and Input Monitoring permissions. On Windows, SmartScreen may block it and require choosing Run anyway.
InputConfig
InputConfig maps controllers and a Mac’s keyboard, mouse, and trackpad to keyboard and mouse actions across macOS apps. It supports DualSense, DualSense Edge, DualShock 4, Xbox, Switch Pro, Joy-Cons, Stadia, 8BitDo, Steam Controller, and MFi or HID gamepads. Mappings can trigger keystrokes, clicks, pointer movement, scrolling, typed phrases, macros, MIDI notes, and system functions, including hold, double-tap, chord, and turbo actions. InputConfig can also send MIDI notes, control changes, and pitch bend through a virtual MIDI port for GarageBand, Logic, and other DAWs. The editor offers per-app profiles and profile switching, along with more than 450 presets for games, apps, and workflows. The maker describes accessibility support for adaptive controllers, one-stick driving, spoken feedback, dictation, and zoom. InputConfig is free and open source under the MIT license. It requires macOS 14 or later and supports Apple silicon and Intel Macs. Virtual-controller output is not available.