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DS5 Mapper vs LEA Extended Input

DS5 Mapper

github.com

LEA Extended Input

leaextendedinput.com

Side by side

FigureDS5 MapperLEA Extended Input
Price fromFreeFree
Free planYesYes
Free trial——
Open source——
WindowsYesYes
macOSYes—
iOS—Yes
Android—Yes
Plans published11
Spec score · Game Controller Mapper Software8.3 (#8)7.5 (#19)
PurposeDS5 Mapper maps a DualSense controller to keyboard and mouse input with gyro aim.LEA Extended Input lets users emulate keyboard and joystick inputs from client devices connected to a PC.

Plans

DS5 Mapper

  • DS5 MapperFree

DS5 Mapper pricing →

LEA Extended Input

  • FreeFree

LEA Extended Input pricing →

In their own words

DS5 Mapper

DS5 Mapper maps a DualSense controller to keyboard and mouse input, including gyro aim. Built for League of Legends WASD mode, it is described as working with any game that reads keyboard and mouse input. Gyro movement controls the cursor using yaw and roll, with cutoff and tiered smoothing. Calibration persists between launches and can be redone in the app. Every controller input can be assigned to a keyboard key, mouse button, macOS virtual keycode, or special key. Connect the DualSense by USB or Bluetooth before launching. DS5 Mapper reads controller input through SDL2 and creates operating-system-level keyboard and mouse events with pynput; its README says input is not injected into a game process. A watchdog and signal-stability bias correction are included to reduce cursor runaway and drift. The software is free under the MIT license, and version v1.0-beta downloads are listed for macOS and Windows. On macOS, the unsigned app requires a one-time Gatekeeper bypass and Accessibility and Input Monitoring permissions. On Windows, SmartScreen may block it and require choosing Run anyway.

Visit github.com

LEA Extended Input

LEA Extended Input lets users emulate keyboard and joystick inputs from mobile client devices connected to a PC. The clients are available for Android and iOS, and the standalone server runs on 64-bit editions of Windows 7 and higher. The server emulates four joysticks and one keyboard, can redirect gamepad and joystick inputs to them, and supports multiple clients connected to one PC with synchronized client statuses.

Users can choose from 13 standard controls, create their own, or import controls shared by the community. Controls can be customized by shape, size, orientation, color, and texture, and the client includes a macro editor. In Extended mode, a compatible PC game can send information such as inventory, a mini-map, or radar to the client UI. Users can export projects through LEA Resources Manager on PC to share them with the community. The maker offers a C# SDK; its SDK page lists a C++ SDK as available soon. The clients and server are free.

Visit leaextendedinput.com