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Dungeon Architect vs World Machine

Dungeon Architect

dungeonarchitect.dev

World Machine

world-machine.com

Side by side

FigureDungeon ArchitectWorld Machine
Price from—$119/mo
Free plan—Yes
Free trial——
Open source——
WindowsYesYes
macOSYesYes
LinuxYesYes
Plans published19
Spec score · Game Map Generators7.9 (#7)8.5 (#3)
MakerThe maker identifies itself as Code Respawn Pvt Ltd.World Machine Software LLC is an independent small software company based in Seattle, Washington, founded in 2008 by Stephen Schmitt.
SupportThe Fab listing points users to documentation, tutorials and Discord community support.Paid licenses include one year of support and free updates, and the maker offers a help center, helpdesk and community forum.

Plans

Dungeon Architect

  • Dungeon Architect for Unity$300, paid once

Dungeon Architect pricing →

World Machine

  • Indie$119 a month
  • Professional$299 a month
  • Studio Site$1,999 a month
  • BasicFree
  • BasicFree
  • Indie$119, paid once
  • Indie to Professional upgrade$180, paid once
  • Professional$299, paid once
  • Studio Site$1,999, paid once

World Machine pricing →

In their own words

Dungeon Architect

Dungeon Architect has no write-up on Specifiction yet; its figures are above.

Visit dungeonarchitect.dev

World Machine

World Machine is procedural 3D terrain-generation software for artists creating realistic or stylized landscapes, including game, film, and visualization work. Its node graph offers more than 100 devices for terrain, erosion, rivers, masks, materials, and outputs. Simulations cover flow-based and thermal erosion, snow accumulation, river channels, lakes, and coastal erosion; Dragontail Peak adds terrain with overhangs, cliff faces, and caves. Exports include heightfields, meshes, masks, and PBR textures in standard formats, with listed file types including RAW, EXR, TIFF, PNG, TER, OBJ, glTF, and GLB. Compatible tools named by the maker include Unreal Engine, Unity, Godot, Blender, Maya, and Cinema 4D. Professional and higher editions support tiled builds for worlds larger than memory and can resume builds after interruption. The free Basic edition has the Indie toolset but caps each output asset at 1025×1025 pixels and is limited to non-commercial use. Paid plans are Indie at $119 a month, Professional at $299 a month, and Studio Site at $1,999 a month. It runs on Linux, macOS, and Windows.

Visit world-machine.com