DXVK vs PlayOnLinux
DXVK
github.comPlayOnLinux
playonlinux.comSide by side
| Figure | DXVK | PlayOnLinux |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | Yes |
| Windows | Yes | — |
| macOS | — | Yes |
| Linux | Yes | Yes |
| Plans published | 1 | 2 |
| Spec score · Game Compatibility Layers | 7.6 (#11) | 8.3 (#5) |
| License | The software uses the zlib/libpng license, which permits use for any purpose including commercial applications, subject to stated conditions. | PlayOnLinux is free software. |
| Purpose | DXVK is a Vulkan based translation layer for Direct3D 8, 9, 10 and 11 that lets 3D applications run on Linux using Wine. | PlayOnLinux lets users install and use numerous games and applications designed for Microsoft Windows. |
Plans
In their own words
DXVK
DXVK is a Vulkan-based translation layer for running Direct3D 8, 9, 10, and 11 applications on Linux through Wine. DXVK Native can also run without Wine and is intended for game and application ports or port bring-up. The project provides release builds and links to recent development builds through GitHub; release packages include 32-bit and 64-bit versions. Steam Play, Lutris, Bottles, and Heroic Launcher can configure DXVK automatically when enabled. An optional HUD can display frame rate, frame times, GPU load, memory use, API feature level, and shader compiler activity. On supported drivers, Graphics Pipeline Library can compile Vulkan shaders as games load Direct3D shaders, reducing or eliminating shader compilation stutter in many games. Users can configure shader caching, logging, and GPU selection through environment variables or a configuration file. DXVK is free under the zlib/libpng license and supports Linux and Windows. It requires a sufficiently recent Vulkan driver. The project warns that modifying Direct3D libraries in multiplayer games may be considered cheating and could result in an account ban.
PlayOnLinux
PlayOnLinux helps users install and run many games and applications made for Microsoft Windows on Linux and macOS. It is built on Wine, with the aim of shielding users from Wine’s complexity; a Windows license is not required. The project describes it as free software, and its listed plan is free. It uses Bash and Python and includes prefix management, a compatibility database, and DXVK graphics acceleration. Not every game is supported, though a manual installation module is available. The project also reports occasional performance declines, such as less-fluid images or less-detailed graphics. The website lists version 4.3.4 as the latest release. Installation options include a generic tar.gz package and instructions for Arch Linux, Debian, Fedora, Frugalware, and Ubuntu. Documentation and forums offer support, with email contact also available. The project wiki includes tutorials, installation-script guidance, command and API documentation, and advanced topics.