Eagle Animation vs MOTK Shoot
Eagle Animation
eagle-animation.comMOTK Shoot
github.comSide by side
| Figure | Eagle Animation | MOTK Shoot |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| iOS | — | Yes |
| Android | — | Yes |
| Plans published | 1 | 1 |
| Spec score · Stop Motion Software | 8.1 (#9) | 7.9 (#16) |
| License | The source code is published under GPLv3. | The repository states that MOTK Shoot is licensed under the MIT License. |
Plans
In their own words
Eagle Animation
Eagle Animation is free, open-source software for creating stop-motion animation frame by frame. It runs as a desktop application on Windows, macOS, and Linux, or in a browser where the same software requires no sign-up or ads. Its timeline supports previewing, duplicating, and rearranging frames by drag-and-drop. Users can capture photos directly from webcams and supported DSLR cameras with live preview. Animation tools include adjustable onion skin, grids and margins, difference mode, and masking without a green screen. Image controls include frame averaging, manual exposure and white balance, high-resolution camera live view, and lossless full-resolution capture. Finished animations can be exported as video files, or frames can be exported for use in video-editing software. The project lists support for more than 20 languages and more than 520 cameras. Desktop downloads are provided for Windows 10/11 64-bit, macOS 11 or later on Intel and Apple Silicon, and 64-bit Linux distributions. On macOS and Linux, DSLR support in browsers uses WebUSB on Chromium-based browsers. The source code is published under GPLv3.
MOTK Shoot
MOTK Shoot is a free, browser-based stop-motion capture studio for camera-room work, with a focused Windows local edition. Its webcam and UVC workflow runs in a browser on phones, tablets, and desktop computers without an installer. Capture tools include live view, holds, test frames, onion skin, composition guides, shooting layers, audio, and X-Sheet cues. For review, users can step through frames, play a short range, and use a timeline with holds and undo. Captures are stored first in browser IndexedDB; compatible desktop browsers can also mirror JPEGs to a selected local folder. The guide describes local saving as the default, with network data sent for configured context URLs or optional Companion/tether, Observer, and bridge features. Camera tethering uses a local agent, and compatibility varies by camera and setup. The web edition documents workflows with After Effects, DaVinci Resolve, and Maxon Autograph. The Windows edition retains core capture and review functions but omits production administration, the external bridge, and post-production adapters from its normal interface. The project is for shooting and immediate review, not production planning or picture editing.