EbSynth vs Gaea
EbSynth
ebsynth.comGaea
quadspinner.comSide by side
| Figure | EbSynth | Gaea |
|---|---|---|
| Price from | $20/mo | $99/mo |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | — |
| Windows | Yes | Yes |
| Plans published | 3 | 7 |
| Spec score · Visual Effects Software | 8.3 (#7) | 8.1 (#10) |
| Headquarters | Dover, Delaware, USA | Questa, New Mexico, USA |
| Maker | Secret Weapons describes itself as a VFX research lab building tools for storytellers and says it works with filmmakers and independent artists. | QuadSpinner is a bootstrapped software studio based in Questa, New Mexico, founded in 2008 by Dax Pandhi and Cynthia Najim. |
| Purpose | EbSynth is VFX software for retouching, rotoscoping, and stylization. | Gaea is a terrain design platform for VFX, games, and virtual production. |
Plans
Gaea
- Indie$99 a month
- Professional$199 a month
- Enterprise$299 a month
- Community EditionFree
- Indie$99, paid once
- Professional$199, paid once
- Enterprise$299, paid once
In their own words
EbSynth
EbSynth is VFX software for retouching, rotoscoping, and stylizing video. You provide a guiding video and keyframes, then it carries visual changes through the sequence with a texture-synthesis algorithm. Listed uses include painting over footage, retouching or colorizing video, and adding painterly texture to animation. The optional Generate Image feature creates keyframes with SDXL 1.0. The Free plan costs nothing and includes core functions, 720p export, and MP4 output. Pro costs $20 a month and adds 1080p and 4K exports, PNG with alpha, and priority processing. Studio costs $200 a month per seat, with local processing, command-line access, a Windows desktop app, and footage kept on your machines. Web rendering temporarily uploads videos and keyframes, then deletes them after returning results.
Gaea
Gaea is a Windows terrain design application for VFX, games, and virtual production. It builds terrain from procedural forms, imported data, or hand-drawn elements, then applies simulations for erosion, debris, glaciers, rivers, snow, and vegetation. It can produce terrain-aware color, textures, masks, material zones, vegetation data, and flow maps. Exports include heightfields, meshes, point clouds, textures, masks, and other terrain data. Bridges connect Gaea with Unreal Engine and Houdini; the Gaea2Houdini plugin requires a Professional or Enterprise license. Gaea also offers node-based compositing and a hybrid render engine.
The Community Edition is free for non-commercial use. The listed perpetual-license prices are $99 a month for Indie, $199 a month for Professional, and $299 a month for Enterprise; each is described as a one-time price. Gaea requires Windows, an AVX2-capable CPU, and at least 16 GB of RAM. CPU-only operation is supported; GPU compute needs CUDA 12.5 or higher or HIP 6.0 or higher.