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EbSynth vs PopcornFX

EbSynth

ebsynth.com

PopcornFX

popcornfx.com

Side by side

FigureEbSynthPopcornFX
Price from$20/mo€20.83/mo
Free planYesYes
Free trial—Yes
Open source——
WebYes—
WindowsYesYes
macOS—Yes
Linux—Yes
iOS—Yes
Android—Yes
API—Yes
Self-hosted—Yes
Plans published310
Spec score · Visual Effects Software8.3 (#7)8.8 (#2)
PrivacyVideos and keyframes are temporarily uploaded for rendering and immediately deleted after results are sent back; the site says they are not shared or used for AI training.The privacy policy says PopcornFX will not sell personal data to third parties for marketing purposes and describes using customer data to process orders and respond to service inquiries.

Plans

EbSynth

  • FreeFree
  • Pro$20 a month
  • Studio$200 a month

EbSynth pricing →

PopcornFX

  • Personal Learning EditionFree
  • Personal Learning Edition (PLE)Free
  • Indie€25 a month
  • Professional€125 a month
  • Schools & Universities€250 a year
  • Indie€300 a year
  • Indie annual€300 a year
  • Professional€1,500 a year
  • Professional annual€1,500 a year
  • EnterprisePriced on request

PopcornFX pricing →

In their own words

EbSynth

EbSynth is VFX software for retouching, rotoscoping, and stylizing video. You provide a guiding video and keyframes, then it carries visual changes through the sequence with a texture-synthesis algorithm. Listed uses include painting over footage, retouching or colorizing video, and adding painterly texture to animation. The optional Generate Image feature creates keyframes with SDXL 1.0. The Free plan costs nothing and includes core functions, 720p export, and MP4 output. Pro costs $20 a month and adds 1080p and 4K exports, PNG with alpha, and priority processing. Studio costs $200 a month per seat, with local processing, command-line access, a Windows desktop app, and footage kept on your machines. Web rendering temporarily uploads videos and keyframes, then deletes them after returning results.

Visit ebsynth.com

PopcornFX

PopcornFX is a suite for authoring and simulating real-time visual effects, using visual programming, engine integrations, and a runtime framework for custom engines. Its Effect Editor supports real-time 3D editing and testing, node-based programming, reusable content, and performance and memory analysis. The editor also includes mesh, texture, vectorfield, and material tools, plus project and content management. It does not create textures, sound, meshes, or other assets usually made with DCC tools. Integrations are listed for Unity, Unreal Engine, Godot, O3DE, and a C++ SDK; plugin sources are available on GitHub, and plugins for Unity, Unreal Engine, O3DE, and Adobe After Effects are freely accessible. The Unity integration is described as compatible with Unity 2020.3 and later, including HDRP, URP, and legacy renderers. PopcornFX runs on Windows, macOS, Linux, Android, and iOS. Its Personal Learning Edition is free for non-commercial or educational use. The Indie plan costs €25 per user per month on an annual basis; commercial evaluations can start a one-month trial through an Indie, Professional, or Enterprise category.

Visit popcornfx.com