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SPECIFICTION
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Eden vs Strato

Eden

eden-emu.dev

Strato

strato-emu.github.io

Side by side

FigureEdenStrato
Price fromFree—
Free planYes—
Free trial——
Open sourceYes—
WebYes—
WindowsYes—
macOSYes—
LinuxYes—
AndroidYesYes
APIYes—
Self-hostedYes—
Plans published10
Spec score · Nintendo Switch Emulators9.0 (#1)6.5 (#19)
PurposeEden describes itself as an accurate, high-performance emulator for the Nintendo Switch.Strato is an open source, experimental emulator for ARMv8 Android devices that emulates a Nintendo Switch system.

Plans

Eden

  • EdenFree

Eden pricing →

Strato

No plans published.

Strato pricing →

In their own words

Eden

Eden is a free, open-source Nintendo Switch emulator for Windows, Linux, macOS, and Android. Its listed capabilities include online multiplayer, resolution scaling, and motion controls, with Vulkan and OpenGL graphics APIs. The minimum graphics requirement is Vulkan 1.1 or OpenGL 4.6. Android also requires a GPU that supports Vulkan 1.1; the requirements page says most PowerVR and Xclipse GPUs are unsupported. Stable releases receive more thorough testing, while Nightly builds are usually updated daily and may include bugs or incomplete features. The release page says PGO builds usually perform about 10–30% better than standard builds and are generally recommended. Linux downloads are architecture-specific AppImages; Windows downloads are ZIP files that users extract before launching eden.exe. Android offers Standard, Genshin Spoof, and Legacy APK downloads, with Standard recommended for most users. macOS builds are experimental, and the release page warns users to expect major graphical glitches and crashes. The site links to setup, system requirements, and documentation, and invites bug reports, feature requests, code, and translation contributions.

Visit eden-emu.dev

Strato

Strato is a free, open-source experimental emulator for ARMv8 Android devices. It aims to reproduce Nintendo Switch system functionality through an ARM Compatibility Layer and System Emulation, with goals of accurate, performant and user-friendly operation. The project remains in development and is not ready for public release. Work has covered texture management, synchronization, queries, MSAA rendering and the blit engine, including a texture-manager rewrite intended to improve rendering accuracy. A texture-variant system improved compatibility with Mali GPUs, and firmware importing supports games that use firmware assets. Developers were also modifying core components for 32-bit games, with that work still ongoing in a February 2024 report. Its shader compiler is a modified fork of yuzu’s compiler for mobile GPU emulation. Strato began after Skyline ended in May 2023. Lynx and TheASV are named developers, with additional contributors. The source is licensed under GNU GPL v3.0 or later.

Visit strato-emu.github.io