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Edge3 vs Hexcalibur

Edge3

edge3.takabosoft.com

Hexcalibur

axidus.io

Side by side

FigureEdge3Hexcalibur
Price from—$2.42/mo
Free plan—Yes
Free trial——
Open source——
Web—Yes
WindowsYesYes
macOS—Yes
Linux—Yes
Plans published14
Spec score · Pixel Art Software7.7 (#34)8.7 (#5)
AnimationIt supports both frame-by-frame animation and part-based sprite animation, with multiple motions saved in one file.The animation timeline supports onion-skin and named tags; exports include animated GIF, APNG, and sprite sheets, with additional formats listed for Pro.
Intended usersThe maker describes Edge3 as suitable for standalone artwork and game sprites.The maker describes Hexcalibur as built for pixel artists and voxel game developers, including creators of Minecraft textures and voxel games using the listed engine exports.
ProductEdge3 is a pixel art editor for artwork and game sprites, with palette management and animation tools.Hexcalibur is a browser-based pixel-art editor for voxel-game block textures, combining a pixel-art toolset with 3D preview, pack workflow, and engine-aware export.

Plans

Edge3

  • Edge3A$28.50, paid once

Edge3 pricing →

Hexcalibur

  • FreeFree
  • Monthly$5 a month
  • Annual$29 a year
  • Lifetime$59, paid once

Hexcalibur pricing →

In their own words

Edge3

Edge3 has no write-up on Specifiction yet; its figures are above.

Visit edge3.takabosoft.com

Hexcalibur

Hexcalibur is a browser-based pixel-art editor for textures used in voxel games. Its toolset combines a 3D preview, pack workflow, animation timeline, tilemap tools, and export presets for games and engines. The preview shows a texture on a rotating cube or an L-shaped stack to inspect how it wraps across faces. Packs group textures, a palette, and references, with the palette shared as users switch assets. Animation tools include onion-skinning and named tags; exports include GIF, APNG, and sprite sheets. Export presets cover Minecraft Java and Bedrock, Tiled, and a TexturePacker JSON-Hash atlas for Phaser, Babylon, Godot, Three.js, and Unity, alongside raw per-face ZIP and custom export. Free-plan art stays in the browser; Pro adds cloud sync that can be disabled per device. A free Axidus account is required, but no payment card is needed. It runs in modern desktop browsers on Windows, macOS, Linux, and Chromebook; phones are unsupported, and tablet and touch support are on the roadmap. Free allows one pack and up to eight assets. Monthly Pro costs $5 a month.

Visit axidus.io