Skip to content
SPECIFICTION
Get listed

Embeddium vs VulkanMod

Embeddium

modrinth.com

VulkanMod

github.com

Side by side

FigureEmbeddiumVulkanMod
Price from—Free
Free plan—Yes
Free trial——
Open source—Yes
Windows—Yes
macOS—Yes
Linux—Yes
Plans published02
Spec score · Minecraft Performance Mods5.7 (#15)8.0 (#4)

Plans

Embeddium

No plans published.

Embeddium pricing →

VulkanMod

  • VulkanModFree
  • VulkanModFree

VulkanMod pricing →

In their own words

Embeddium

Embeddium is a free Minecraft mod focused on rendering performance on the game client. It uses a multi-loader setup and is listed for Minecraft 1.16.5, 1.18.2, 1.19.2, versions 1.20.1 through 1.20.6, versions 1.21 through 1.21.1, and version 1.21.4. The mod does not require Sodium. Its stated scope is client-side use, so it is intended to run with the player’s Minecraft installation rather than as dedicated server software. Dedicated server support is not provided. Embeddium is available through Modrinth with a free plan. The main selection check is version matching: users need one of the listed Minecraft releases. The multi-loader designation indicates that it supports more than one mod-loading environment. Because its focus is rendering, it is aimed at installations where client rendering performance is the relevant need. Server operators should distinguish that client scope from dedicated-server requirements when deciding whether it fits their setup.

Visit modrinth.com

VulkanMod

VulkanMod is a free Minecraft client mod that replaces the default OpenGL renderer with a Vulkan-based engine intended to improve performance. Its listed optimizations cover terrain rendering, chunk building and entities, alongside reduced CPU and GPU overhead. It also supports native Wayland on Linux and windowed fullscreen mode. Installation requires Fabric, followed by placing VulkanMod.jar in the .minecraft/mods folder, and a GPU with at least Vulkan 1.2 support. The project lists Minecraft versions 1.21.3, 1.21.4, 1.21.5, 1.21.10 and 1.21.11. Shader support is not available, and there is no estimated release date; the README points users to Beryl for shaders. Mods that use OpenGL calls are unsupported, including Sodium, Iris Shaders, Create and Distant Horizons. Release 0.6.0 notes a terrain-rendering improvement when backface culling is enabled, an update checker, and fixes for alpha cutout sampling and a memory leak.

Visit github.com