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SPECIFICTION
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EmuSync vs Gamekeeper

EmuSync

github.com

Gamekeeper

gamekeeper.thinkuni.net

Side by side

FigureEmuSyncGamekeeper
Price fromFreeFree
Free planYesYes
Free trial——
Open source——
WindowsYesYes
LinuxYes—
APIYes—
Plans published12
Spec score · Game Save Managers8.2 (#3)7.9 (#10)
PurposeEmuSync syncs game save files across devices by mapping save locations to a shared cloud storage provider.Gamekeeper automatically identifies game save directories and records gameplay saves.

Plans

EmuSync

  • FreeFree

EmuSync pricing →

Gamekeeper

  • FreeFree
  • ProPriced on request

Gamekeeper pricing →

In their own words

EmuSync

EmuSync syncs game saves between devices by linking save locations to shared storage. It is aimed at people who play emulator or non-Steam games on multiple devices, and at anyone seeking another save backup. Storage can be a local or shared folder, Google Drive, Dropbox, or OneDrive. Users can configure save locations, let the app detect saves, and choose automatic or manual syncing. EmuSync also provides local backup and manual restore. Steam Deck users can check sync status with a Decky plugin without switching to desktop mode. Advanced users and scripts can use its local HTTP API, which requires no authentication and is documented as available only on the device, not over the network. The privacy policy says personal information is not collected, stored, or transmitted; app data stays locally or with the chosen cloud provider. Windows 10 and 11 x64 are confirmed working, and Linux instructions cover Steam Deck. The project says it cannot currently build and test for Mac and has no plans for Android or iOS. Its Windows installer is unsigned and may trigger a SmartScreen warning.

Visit github.com

Gamekeeper

Gamekeeper is a Windows utility for identifying game-save directories and recording gameplay saves. Metadata files help locate save folders when games are added, and local scans support batch importing. Users can create multiple save Spaces for each game and visualized branches for different storylines or career choices. Incremental storage keeps only data changed from the previous save. Quick Save supports hotkeys, process monitoring, real-time saving, and scheduled saving; saving a game also creates a screen preview. Saves can be uploaded to private cloud storage and started on another device. Rclone synchronization supports local, FTP, SFTP, WebDAV, SMB/CIFS, and S3 sources, while automatic recognition covers Steam, GOG Galaxy, Epic Game Store, and XBOX PC. The software is in alpha testing, without beta or stable versions. Downloads require Windows 10/11 64-bit, and Process Tracking requires the.NET 9 runtime. The free plan costs nothing and limits Multi-Space to three per game. Default upload limits are 10MB for images and 100MB for videos.

Visit gamekeeper.thinkuni.net