| Price from | — | — |
| Free plan | — | — |
| Free trial | — | — |
| Open source | — | — |
| Windows | Yes | Yes |
| Linux | Yes | Yes |
| API | — | Yes |
| Self-hosted | Yes | Yes |
| Plans published | 0 | 0 |
| Spec score · Minecraft Server Proxy Software | 7.5 (#11) | 7.0 (#18) |
| Integrations | Endlink is built and tested with Endstone backends and can also connect to Java servers through Geyser. | The project documents integrations with Geyser Standalone, GeyserLite, optional ViaLite, Nginx, systemd, and Certbot. |
| License | Endlink is licensed under Apache License 2.0, which the README says permits commercial use, forking, and distribution subject to keeping notices and stating changes. | YvLink is licensed under AGPL-3.0-only, which the maker says permits personal, corporate, and commercial use subject to the license's source-sharing requirements. |
| Purpose | Endlink is a Velocity-style proxy for Minecraft Bedrock that keeps players connected while they switch between backend servers. | YvLink is a Rust and Tokio Minecraft Java TCP proxy that routes connections by the hostname in the client handshake and relays later game and mod traffic. |
| Routing | Endlink supports backend failover and hostname-based forced routing. | One public port can serve multiple hostnames, with exact and wildcard matching, a fallback rule, and up to 128 backends per route. |
| Security | EndlinkGuard verifies backend joins through an HMAC-signed handshake and rejects joins that did not come through the proxy. | The management API uses a Bearer Token, configuration changes are persisted atomically, and the maker recommends keeping the management listener on loopback and exposing it through HTTPS. |